godot/core/bind
Rémi Verschelde 819c3524a5
OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf6 but it doesn't seem
particularly useful, and it was only implemented for the custom splash branch
and not the default one, so it could return an uninitialized int.
2020-09-24 15:40:30 +02:00
..
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core_bind.cpp OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00
core_bind.h OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00