godot/editor
Fabio Alessandrelli aa80cfac97 [Editor] Add button to keep the debug server open.
The setting is stored in the project editor metadata, and the server is
automatically started/stopped when the option change (only stopped if no
session is currently active).

The CLI option `--debug-server` now also forces the server to stay open
(without saving the state, unlike the menu option).

This commit also removes the "Keep debugger open" option in the script
editor "debug" menu. That option was really confusing, it used to hide
the bottom panel if and only if the debugger pane was selected, so if
you had your output log open instead (default when pressing play) it
would effectively do nothing. Having an option to save a click in such
a very specific case seems very overkill.
2022-11-25 11:02:55 +01:00
..
debugger
export
fileserver
icons
import
plugins [Editor] Add button to keep the debug server open. 2022-11-25 11:02:55 +01:00
translations
action_map_editor.cpp
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp Unify usage of undo_redo in editor 2022-11-02 17:51:58 +01:00
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp
editor_help.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_node.cpp Merge pull request #69072 from souplamp/history-dock-check-connected 2022-11-24 19:04:10 +01:00
editor_node.h
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp
editor_properties.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp
editor_quick_open.h
editor_resource_picker.cpp
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h Add readable export errors. 2022-06-08 17:55:46 +03:00
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings_dialog.cpp
editor_settings_dialog.h
editor_settings.cpp
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_themes.cpp
editor_themes.h
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp
editor_toaster.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
event_listener_line_edit.cpp
event_listener_line_edit.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
input_event_configuration_dialog.cpp
input_event_configuration_dialog.h
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_selector.cpp
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
template_builders.py