c23bd8b143
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
93 lines
4.3 KiB
C++
93 lines
4.3 KiB
C++
/**************************************************************************/
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/* openxr_interaction_profile_editor.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OPENXR_INTERACTION_PROFILE_EDITOR_H
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#define OPENXR_INTERACTION_PROFILE_EDITOR_H
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#include "../action_map/openxr_action_map.h"
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#include "../action_map/openxr_interaction_profile.h"
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#include "../action_map/openxr_interaction_profile_metadata.h"
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#include "openxr_select_action_dialog.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "scene/gui/scroll_container.h"
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class OpenXRInteractionProfileEditorBase : public ScrollContainer {
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GDCLASS(OpenXRInteractionProfileEditorBase, ScrollContainer);
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protected:
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EditorUndoRedoManager *undo_redo;
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Ref<OpenXRInteractionProfile> interaction_profile;
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Ref<OpenXRActionMap> action_map;
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bool is_dirty = false;
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static void _bind_methods();
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void _notification(int p_what);
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const OpenXRInteractionProfileMetadata::InteractionProfile *profile_def = nullptr;
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public:
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Ref<OpenXRInteractionProfile> get_interaction_profile() { return interaction_profile; }
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virtual void _update_interaction_profile() {}
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virtual void _theme_changed() {}
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void _do_update_interaction_profile();
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void _add_binding(const String p_action, const String p_path);
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void _remove_binding(const String p_action, const String p_path);
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void remove_all_bindings_for_action(Ref<OpenXRAction> p_action);
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OpenXRInteractionProfileEditorBase(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile);
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};
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class OpenXRInteractionProfileEditor : public OpenXRInteractionProfileEditorBase {
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GDCLASS(OpenXRInteractionProfileEditor, OpenXRInteractionProfileEditorBase);
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private:
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String selecting_for_io_path;
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HBoxContainer *main_hb = nullptr;
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OpenXRSelectActionDialog *select_action_dialog = nullptr;
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void _add_io_path(VBoxContainer *p_container, const OpenXRInteractionProfileMetadata::IOPath *p_io_path);
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public:
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void select_action_for(const String p_io_path);
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void action_selected(const String p_action);
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void _on_remove_pressed(const String p_action, const String p_for_io_path);
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virtual void _update_interaction_profile() override;
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virtual void _theme_changed() override;
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OpenXRInteractionProfileEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile);
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};
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#endif // OPENXR_INTERACTION_PROFILE_EDITOR_H
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