godot/platform
Max Hilbrunner 36af1abbe0 Windows input: fix bracket -> brace for US input 2022-01-07 12:14:21 +01:00
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android Fix Android Studio builds. 2022-01-06 00:24:42 +01:00
iphone Fix multiple missing UTF-8 decoding. 2022-01-06 21:44:40 +01:00
javascript Fix multiple missing UTF-8 decoding. 2022-01-06 21:44:40 +01:00
osx OSX: Add signing of directory structure in Library when exporting for OSX. 2022-01-07 01:15:37 +01:00
server [3.x] Add RISC-V to "server" platform 2021-10-27 13:57:37 -05:00
uwp Fix decoding UTF-8 filenames on unzipping. 2022-01-06 00:21:37 +01:00
windows Windows input: fix bracket -> brace for US input 2022-01-07 12:14:21 +01:00
x11 Fix multiple missing UTF-8 decoding. 2022-01-06 21:44:40 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00