godot/platform/winrt
George Marques 15458c8e6a
Add Windows Universal export to editor
- Use OPENSSL_ENABLED definition to the whole source to detect it
  anywhere.
- Add WinRT/UWP template files with manifest and default images.
2016-09-06 13:09:45 -03:00
..
export Add Windows Universal export to editor 2016-09-06 13:09:45 -03:00
SCsub Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
app.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
app.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
audio_driver_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
audio_driver_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
detect.py Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
gl_context_egl.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
gl_context_egl.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
joystick_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
joystick_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
os_winrt.h Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
platform_config.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
thread_winrt.cpp Implement missing WinRT functions 2016-09-03 19:28:49 -03:00
thread_winrt.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00