godot/doc/classes/RDVertexAttribute.xml
Hugo Locurcio 5056c427d3
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
This brings the overall class reference completion percentage from 87% to 92%.
2023-05-06 22:40:32 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RDVertexAttribute" inherits="RefCounted" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Vertex attribute (used by [RenderingDevice]).
</brief_description>
<description>
This object is used by [RenderingDevice].
</description>
<tutorials>
</tutorials>
<members>
<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="218">
</member>
<member name="frequency" type="int" setter="set_frequency" getter="get_frequency" enum="RenderingDevice.VertexFrequency" default="0">
</member>
<member name="location" type="int" setter="set_location" getter="get_location" default="0">
</member>
<member name="offset" type="int" setter="set_offset" getter="get_offset" default="0">
</member>
<member name="stride" type="int" setter="set_stride" getter="get_stride" default="0">
</member>
</members>
</class>