godot/scene
Hugo Locurcio aaeb60eafc
Add a Movie Quit On Finish property to AnimationPlayer
This quits the project when an animation is done playing in the
given AnimationPlayer, but only in Movie Maker mode.
When this happens, a message is printed with the absolute path of the
AnimationPlayer node that caused the engine to quit.

This can be used to create videos that stop at a specified time
without having to write any script.

A report is now also printed to the console when the video is done
recording (as long as the engine was exited properly).
This report is unfortunately not always visible in the editor's
Output panel, as it's printed too late.

A method was also added to get the path to the output file from the
scripting API.
2022-07-27 18:50:28 +02:00
..
2d Merge pull request #63484 from groud/fix_tilemap_clear_layer 2022-07-26 13:22:54 +02:00
3d Merge pull request #63138 from TokageItLab/normalize-position-track 2022-07-27 16:49:18 +02:00
animation Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
audio Implement BPM support 2022-07-23 07:31:17 +02:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gui Merge pull request #62973 from bruvzg/sysfont_support 2022-07-27 13:38:30 +02:00
main Merge pull request #63355 from YeldhamDev/directional_tooltip 2022-07-27 12:37:03 +02:00
multiplayer Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
resources Merge pull request #63138 from TokageItLab/normalize-position-track 2022-07-27 16:49:18 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00