godot/platform
Alexander Hartmann e17cecf54a Fix Compatibility Rendering (GLES3) on old and low budget devices.
Co-Authored-By: joined72 <19651914+joined72@users.noreply.github.com>
2024-02-22 00:24:08 +01:00
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android Fix Compatibility Rendering (GLES3) on old and low budget devices. 2024-02-22 00:24:08 +01:00
ios Fix crash on documentation generation on macOS. 2024-02-19 13:42:27 +02:00
linuxbsd os_linuxbsd.cpp: include `servers/rendering_server.h` 2024-02-19 01:14:30 +01:00
macos Migrate macos controller API to GameController.h 2024-02-20 08:13:05 -06:00
web Add `WASM_BIGINT` linker flag to the web build 2024-02-20 08:19:56 -05:00
windows Merge pull request #88245 from shana/simplify-mono-support-detection 2024-02-19 00:08:07 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00