godot/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Expose EYE_OFFSET to gdshader code
2023-02-01 07:33:18 +01:00
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render_forward_clustered.cpp Merge pull request #72075 from Maran23/extents-to-size 2023-02-01 07:30:09 +01:00
render_forward_clustered.h Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
scene_shader_forward_clustered.cpp Expose EYE_OFFSET to gdshader code 2023-02-01 12:39:13 +11:00
scene_shader_forward_clustered.h Take alpha antialising options into account when setting up materials 2023-01-11 21:29:36 -08:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00