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ab5f3fcbe0
godot
/
platform
History
Nathan Franke
ab5f3fcbe0
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
...
(cherry picked from commit
da3aecff01
)
2022-08-30 11:19:20 +02:00
..
android
Fix issue with
get_current_dir()
returning the wrong path on Android
2022-08-29 17:11:32 +02:00
iphone
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
2022-08-30 11:19:20 +02:00
javascript
[3.x] HTML5: Add support for
Input.vibrate_handheld()
2022-07-28 13:20:05 +03:00
osx
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 11:14:05 +02:00
server
CI: Sync configuration with master branch
2022-08-25 14:14:13 +02:00
uwp
Fix Time.get_unix_time_from_system() not including msecs
2022-08-08 16:32:16 +02:00
windows
Fix Time.get_unix_time_from_system() not including msecs
2022-08-08 16:32:16 +02:00
x11
Linux: Fix GNU ld detection for pck_embed linker script
2022-08-30 11:07:51 +02:00
register_platform_apis.h
Code quality: Fix header guards consistency
2022-07-25 14:53:37 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00