godot/thirdparty/bullet/Bullet3Common/b3Logging.h
2019-01-07 12:30:35 +01:00

86 lines
3.0 KiB
C++

#ifndef B3_LOGGING_H
#define B3_LOGGING_H
#ifdef __cplusplus
extern "C"
{
#endif
///We add the do/while so that the statement "if (condition) b3Printf("test"); else {...}" would fail
///You can also customize the message by uncommenting out a different line below
#define b3Printf(...) b3OutputPrintfVarArgsInternal(__VA_ARGS__)
//#define b3Printf(...) do {b3OutputPrintfVarArgsInternal("b3Printf[%s,%d]:",__FILE__,__LINE__);b3OutputPrintfVarArgsInternal(__VA_ARGS__); } while(0)
//#define b3Printf b3OutputPrintfVarArgsInternal
//#define b3Printf(...) printf(__VA_ARGS__)
//#define b3Printf(...)
#define b3Warning(...) \
do \
{ \
b3OutputWarningMessageVarArgsInternal("b3Warning[%s,%d]:\n", __FILE__, __LINE__); \
b3OutputWarningMessageVarArgsInternal(__VA_ARGS__); \
} while (0)
#define b3Error(...) \
do \
{ \
b3OutputErrorMessageVarArgsInternal("b3Error[%s,%d]:\n", __FILE__, __LINE__); \
b3OutputErrorMessageVarArgsInternal(__VA_ARGS__); \
} while (0)
#ifndef B3_NO_PROFILE
void b3EnterProfileZone(const char* name);
void b3LeaveProfileZone();
#ifdef __cplusplus
class b3ProfileZone
{
public:
b3ProfileZone(const char* name)
{
b3EnterProfileZone(name);
}
~b3ProfileZone()
{
b3LeaveProfileZone();
}
};
#define B3_PROFILE(name) b3ProfileZone __profile(name)
#endif
#else //B3_NO_PROFILE
#define B3_PROFILE(name)
#define b3StartProfile(a)
#define b3StopProfile
#endif //#ifndef B3_NO_PROFILE
typedef void(b3PrintfFunc)(const char* msg);
typedef void(b3WarningMessageFunc)(const char* msg);
typedef void(b3ErrorMessageFunc)(const char* msg);
typedef void(b3EnterProfileZoneFunc)(const char* msg);
typedef void(b3LeaveProfileZoneFunc)();
///The developer can route b3Printf output using their own implementation
void b3SetCustomPrintfFunc(b3PrintfFunc* printfFunc);
void b3SetCustomWarningMessageFunc(b3WarningMessageFunc* warningMsgFunc);
void b3SetCustomErrorMessageFunc(b3ErrorMessageFunc* errorMsgFunc);
///Set custom profile zone functions (zones can be nested)
void b3SetCustomEnterProfileZoneFunc(b3EnterProfileZoneFunc* enterFunc);
void b3SetCustomLeaveProfileZoneFunc(b3LeaveProfileZoneFunc* leaveFunc);
///Don't use those internal functions directly, use the b3Printf or b3SetCustomPrintfFunc instead (or warning/error version)
void b3OutputPrintfVarArgsInternal(const char* str, ...);
void b3OutputWarningMessageVarArgsInternal(const char* str, ...);
void b3OutputErrorMessageVarArgsInternal(const char* str, ...);
#ifdef __cplusplus
}
#endif
#endif //B3_LOGGING_H