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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
a_star.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
a_star.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_frame.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
audio_frame.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
bsp_tree.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
bsp_tree.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
camera_matrix.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
camera_matrix.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
face3.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
face3.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
geometry.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
geometry.h
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Particle system is complete. Rejoice!
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2017-04-08 22:40:06 -03:00 |
math_2d.cpp
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
math_2d.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
math_defs.h
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
math_funcs.cpp
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Fix PRNG randomization.
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2017-04-17 14:05:02 -05:00 |
math_funcs.h
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
matrix3.cpp
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
matrix3.h
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
octree.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
pcg.cpp
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Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
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2017-01-15 19:15:16 -06:00 |
pcg.h
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Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
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2017-01-15 19:15:16 -06:00 |
plane.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
plane.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
quat.cpp
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
quat.h
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |
quick_hull.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
quick_hull.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
rect3.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
rect3.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
transform.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
transform.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
triangle_mesh.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
triangle_mesh.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
triangulate.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
triangulate.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
triangulator.cpp
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
triangulator.h
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
vector3.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
vector3.h
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Merge pull request #8277 from tagcup/math_checks
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2017-04-24 11:16:20 +02:00 |