godot/drivers/gles3/shaders
Rémi Verschelde 4d6f8f89ed
Merge pull request #13424 from MillionOstrich/particles-pause-fix
Stop particles resetting on pause.
2017-12-09 16:37:02 +01:00
..
SCsub
blend_shape.glsl
canvas.glsl remove half_texpixel in canvas since no longer used 2017-11-12 08:29:28 -03:00
canvas_shadow.glsl
copy.glsl
cube_to_dp.glsl
cubemap_filter.glsl
effect_blur.glsl
exposure.glsl
particles.glsl Stop particles resetting on pause. 2017-11-30 17:51:18 +00:00
resolve.glsl
scene.glsl After a lot of trial and error, i think rim lighting implementation is now perfect, closes #13986 2017-12-08 11:09:03 -03:00
screen_space_reflection.glsl
ssao.glsl Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
ssao_blur.glsl Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
ssao_minify.glsl
subsurf_scattering.glsl
tonemap.glsl