godot/scene
Rémi Verschelde ac25b3dd6a
Merge pull request #90438 from TokageItLab/vl-vs-bz
Separate value/bezier track caching process in AnimationMixer
2024-04-16 13:30:44 +02:00
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2d Merge pull request #90668 from timothyqiu/owner-id 2024-04-15 10:00:32 +02:00
3d Merge pull request #90668 from timothyqiu/owner-id 2024-04-15 10:00:32 +02:00
animation Separate value/bezier track caching process in AnimationMixer 2024-04-10 01:37:23 +09:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui [RTL] Add support for character code bb tag. 2024-04-15 11:25:50 +03:00
main Merge pull request #90268 from RandomShaper/wtp_servers 2024-04-15 10:12:00 +02:00
resources Improve error when scene/resource is saved with newer format 2024-04-15 12:08:35 +02:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
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