godot/scene
lawnjelly 43e181a00a Single Compilation Unit build.
Adds support for simple SCU build.
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-07-02 20:13:16 +01:00
..
2d Merge pull request #68738 from lawnjelly/faster_canvas_item 2023-06-27 08:40:22 +02:00
3d Fix overwriting of Spatial's local transform 2023-06-19 16:18:51 +02:00
animation Make acos and asin safe 2023-05-11 09:51:44 +01:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
main Merge pull request #68738 from lawnjelly/faster_canvas_item 2023-06-27 08:40:22 +02:00
resources move autotile fallback helper functions + fix comments and docs 2023-06-10 12:17:57 -04:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00