godot/platform
Marc Gilleron 0c09de3ef1 Windows: prevent huge prints from crashing the engine 2016-09-29 03:15:12 +02:00
..
android removed confusing "if(true)" statement with empty "else" block 2016-09-26 12:30:59 +03:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone Move templates and distribution stuff to tools/dist 2016-09-05 07:49:10 +02:00
javascript Merge pull request #4376 from eska014/js-eval 2016-08-30 14:52:35 +02:00
osx Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Windows: prevent huge prints from crashing the engine 2016-09-29 03:15:12 +02:00
winrt Change winrt build to be less dependent on ANGLE 2016-09-20 20:02:58 -03:00
x11 Use pkgconfig to locate ALSA libs (#6119) 2016-09-23 07:38:57 +02:00