..
forward_clustered
8 uvs for glTF2, URI decode and Vertex Custom api.
2021-09-10 09:16:48 -07:00
forward_mobile
8 uvs for glTF2, URI decode and Vertex Custom api.
2021-09-10 09:16:48 -07:00
shaders
Replace ACES tonemapper with a high quality one
2021-09-07 19:46:02 -03:00
cluster_builder_rd.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
cluster_builder_rd.h
Fix expression in cluster_builder_rd.h
2021-07-26 08:19:53 -04:00
effects_rd.cpp
Merge pull request #50883 from BastiaanOlij/mobile_hdr
2021-08-26 11:23:22 +10:00
effects_rd.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
pipeline_cache_rd.cpp
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
pipeline_cache_rd.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
renderer_canvas_render_rd.cpp
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
2021-08-31 11:28:48 -07:00
renderer_canvas_render_rd.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
renderer_compositor_rd.cpp
Add source rectangle to blit
2021-08-29 14:57:16 +10:00
renderer_compositor_rd.h
Add source rectangle to blit
2021-08-29 14:57:16 +10:00
renderer_scene_environment_rd.cpp
Moving GI code into RendererServerGIRD
2021-02-25 15:15:48 +11:00
renderer_scene_environment_rd.h
Moving GI code into RendererServerGIRD
2021-02-25 15:15:48 +11:00
renderer_scene_gi_rd.cpp
Use the Light3D Indirect Energy property in SDFGI
2021-08-30 14:53:03 +02:00
renderer_scene_gi_rd.h
Fixes to mobile renderer
2021-08-17 13:52:06 -03:00
renderer_scene_render_rd.cpp
Optionally scale 3D render content
2021-08-26 20:48:40 +10:00
renderer_scene_render_rd.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
renderer_scene_sky_rd.cpp
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
2021-08-31 11:28:48 -07:00
renderer_scene_sky_rd.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
renderer_storage_rd.cpp
Merge pull request #51873 from Chaosus/fix_uniform_error_spam
2021-08-31 11:28:48 -07:00
renderer_storage_rd.h
Fixes to mobile renderer
2021-08-17 13:52:06 -03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00
shader_compiler_rd.cpp
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
shader_compiler_rd.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
shader_rd.cpp
Fixes to mobile renderer
2021-08-17 13:52:06 -03:00
shader_rd.h
Makes a clear error message if shader compilation failed
2021-08-16 11:25:20 +03:00