godot/drivers/gles3
clayjohn aca964de4f Add OpenGL timer queries to OpenGL3 backend
This is useful for the visual debugger, printing FPS, and the in-editor FPS display
2022-10-07 09:25:09 -07:00
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effects Fix various bugs in GLES3 renderer that stopped it from running on web 2022-08-01 16:45:32 -04:00
environment Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
shaders Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
storage Add OpenGL timer queries to OpenGL3 backend 2022-10-07 09:25:09 -07:00
rasterizer_canvas_gles3.cpp Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_canvas_gles3.h Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_gles3.cpp Add OpenGL timer queries to OpenGL3 backend 2022-10-07 09:25:09 -07:00
rasterizer_gles3.h Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_scene_gles3.cpp Rename Projection matrix to columns 2022-10-04 12:34:19 -05:00
rasterizer_scene_gles3.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
shader_gles3.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00