..
canvas_item.cpp
Ignore empty Font resources as theme override.
2021-10-25 14:05:37 +03:00
canvas_item.h
Ignore empty Font resources as theme override.
2021-10-25 14:05:37 +03:00
canvas_layer.cpp
Fix potential nullptr dereference in CanvasLayer
2021-10-21 19:41:13 -07:00
canvas_layer.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
http_request.cpp
Fix missing argument names in bindings
2021-10-09 00:20:10 +02:00
http_request.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
instance_placeholder.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
instance_placeholder.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node.cpp
[Net] Add call_local argument to Node.rpc_config.
2021-10-08 12:49:20 +02:00
node.h
[Net] Add call_local argument to Node.rpc_config.
2021-10-08 12:49:20 +02:00
resource_preloader.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
resource_preloader.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_tree.cpp
Delete objects enqueued for deletion during SceneTree destruction
2021-10-08 16:45:55 +02:00
scene_tree.h
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shader_globals_override.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
shader_globals_override.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
timer.cpp
Add a warning for Timer nodes with very low wait times
2021-10-09 08:57:48 +02:00
timer.h
Add a warning for Timer nodes with very low wait times
2021-10-09 08:57:48 +02:00
viewport.cpp
Use parameter classes instead of arguments for all physics queries
2021-11-04 11:44:39 -07:00
viewport.h
Allow any floating-point value as a 3D rendering scale option
2021-10-08 18:22:10 +02:00
window.cpp
Add the base scale factor to the Theme resource
2021-10-04 15:25:07 +03:00
window.h
Add the base scale factor to the Theme resource
2021-10-04 15:25:07 +03:00