godot/scene/2d
Rémi Verschelde acd14e645a Remove unused classes and stray headers
Found by reviewing headers with 1 or less matching includes:
```
find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers
for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes
```

(cherry picked from commit 9d24541597)
2020-03-25 11:38:54 +01:00
..
SCsub
animated_sprite.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
animated_sprite.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
area_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
area_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_player_2d.cpp Reduce AudioStreamPlayer's pitch_scale max value 2020-02-18 14:19:51 +01:00
audio_stream_player_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
back_buffer_copy.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
back_buffer_copy.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
camera_2d.cpp Fix inverted use of Camera2D.offset_v 2020-03-04 09:50:21 +01:00
camera_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_item.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
canvas_item.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
canvas_modulate.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
canvas_modulate.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
collision_polygon_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
collision_shape_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_shape_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles_2d.cpp Fixes broken CPUParticles2D AtlasTextures usage 2020-02-14 16:14:13 +01:00
cpu_particles_2d.h Fixes broken CPUParticles2D AtlasTextures usage 2020-02-14 16:14:13 +01:00
joints_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joints_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light_2d.cpp Control/Light2D: Preventing setting 0 as scale as for Node2D 2020-01-13 12:20:15 +01:00
light_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
light_occluder_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
light_occluder_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
line_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
line_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
line_builder.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_builder.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
mesh_instance_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
multimesh_instance_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
multimesh_instance_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
navigation_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_polygon.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
navigation_polygon.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
node_2d.cpp Control/Light2D: Preventing setting 0 as scale as for Node2D 2020-01-13 12:20:15 +01:00
node_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
parallax_background.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
parallax_background.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
parallax_layer.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
parallax_layer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path_2d.cpp Updates Path2D in debugging if navigation is visible 2020-02-06 13:02:07 +01:00
path_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
physics_body_2d.cpp Fixes get_floor_normal() returning the user defined floor_normal. 2020-01-15 10:13:35 +01:00
physics_body_2d.h Added function to expose floor normal, useful to correctly calculate player velocity. 2020-01-10 14:58:19 +01:00
polygon_2d.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
polygon_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
position_2d.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
position_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
ray_cast_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
ray_cast_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
sprite.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
tile_map.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
tile_map.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
touch_screen_button.cpp Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
touch_screen_button.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
visibility_notifier_2d.cpp Fix visibility enabler flag toggling 2020-03-25 11:38:53 +01:00
visibility_notifier_2d.h Don't compile editor-only function when tools=no 2020-01-09 22:15:48 +01:00
y_sort.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
y_sort.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00