godot/modules/enet
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
..
doc_classes
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
config.py
networked_multiplayer_enet.cpp
networked_multiplayer_enet.h
register_types.cpp
register_types.h