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editor_import_blend_runner.cpp
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Update blender_path behavior to require exact path to executable instead of trying to guess it
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2024-01-27 00:41:53 +08:00 |
editor_import_blend_runner.h
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Fix blend runner copyright headers
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2023-02-01 09:39:31 +01:00 |
editor_scene_exporter_gltf_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
editor_scene_exporter_gltf_plugin.h
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Add export settings to the export dialog for GLTF
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2023-12-30 19:57:39 -06:00 |
editor_scene_exporter_gltf_settings.cpp
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Add export settings to the export dialog for GLTF
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2023-12-30 19:57:39 -06:00 |
editor_scene_exporter_gltf_settings.h
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Add export settings to the export dialog for GLTF
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2023-12-30 19:57:39 -06:00 |
editor_scene_importer_blend.cpp
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Update blender_path behavior to require exact path to executable instead of trying to guess it
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2024-01-27 00:41:53 +08:00 |
editor_scene_importer_blend.h
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Update blender_path behavior to require exact path to executable instead of trying to guess it
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2024-01-27 00:41:53 +08:00 |
editor_scene_importer_fbx.cpp
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fbx: Set base_dir correctly in append_from_scene
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2023-02-20 16:32:27 -08:00 |
editor_scene_importer_fbx.h
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Move 3D scene import classes to their own folder
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2024-01-04 11:02:49 -06:00 |
editor_scene_importer_gltf.cpp
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Implement glTF compat version system for files from older Godot versions
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2023-11-03 12:07:25 -05:00 |
editor_scene_importer_gltf.h
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Move 3D scene import classes to their own folder
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2024-01-04 11:02:49 -06:00 |