826 lines
22 KiB
C++
826 lines
22 KiB
C++
/*************************************************************************/
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/* control_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#if 0
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#include "control_editor_plugin.h"
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#include "print_string.h"
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#include "editor_node.h"
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#include "os/keyboard.h"
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#include "scene/main/viewport.h"
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void ControlEditor::_add_control(Control *p_control,const EditInfo& p_info) {
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if (controls.has(p_control))
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return;
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controls.insert(p_control,p_info);
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p_control->call_deferred("connect","visibility_changed",this,"_visibility_changed",varray(p_control->get_instance_ID()));
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}
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void ControlEditor::_remove_control(Control *p_control) {
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p_control->call_deferred("disconnect","visibility_changed",this,"_visibility_changed");
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controls.erase(p_control);
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}
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void ControlEditor::_clear_controls(){
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while(controls.size())
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_remove_control(controls.front()->key());
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}
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void ControlEditor::_visibility_changed(ObjectID p_control) {
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Object *c = ObjectDB::get_instance(p_control);
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if (!c)
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return;
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Control *ct = c->cast_to<Control>();
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if (!ct)
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return;
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_remove_control(ct);
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}
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void ControlEditor::_node_removed(Node *p_node) {
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Control *control = (Control*)p_node; //not a good cast, but safe
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if (controls.has(control))
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_remove_control(control);
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if (current_window==p_node) {
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_clear_controls();
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}
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update();
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}
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// slow as hell
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Control* ControlEditor::_select_control_at_pos(const Point2& p_pos,Node* p_node) {
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for (int i=p_node->get_child_count()-1;i>=0;i--) {
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Control *r=_select_control_at_pos(p_pos,p_node->get_child(i));
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if (r)
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return r;
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}
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Control *c=p_node->cast_to<Control>();
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if (c) {
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Rect2 rect = c->get_window_rect();
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if (c->get_window()==current_window) {
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rect.pos=transform.xform(rect.pos).floor();
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}
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if (rect.has_point(p_pos))
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return c;
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}
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return NULL;
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}
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void ControlEditor::_key_move(const Vector2& p_dir, bool p_snap) {
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if (drag!=DRAG_NONE)
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return;
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Vector2 motion=p_dir;
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if (p_snap)
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motion*=snap_val->get_text().to_double();
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undo_redo->create_action("Edit Control");
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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Control *control = E->key();
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undo_redo->add_do_method(control,"set_pos",control->get_pos()+motion);
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undo_redo->add_undo_method(control,"set_pos",control->get_pos());
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}
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undo_redo->commit_action();
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}
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void ControlEditor::_input_event(InputEvent p_event) {
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if (p_event.type==InputEvent::MOUSE_BUTTON) {
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const InputEventMouseButton &b=p_event.mouse_button;
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if (b.button_index==BUTTON_RIGHT) {
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if (controls.size() && drag!=DRAG_NONE) {
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//cancel drag
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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Control *control = E->key();
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control->set_pos(E->get().drag_pos);
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control->set_size(E->get().drag_size);
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}
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} else if (b.pressed) {
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popup->set_pos(Point2(b.x,b.y));
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popup->popup();
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}
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return;
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}
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//if (!controls.size())
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// return;
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if (b.button_index!=BUTTON_LEFT)
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return;
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if (!b.pressed) {
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if (drag!=DRAG_NONE) {
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if (undo_redo) {
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undo_redo->create_action("Edit Control");
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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Control *control = E->key();
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undo_redo->add_do_method(control,"set_pos",control->get_pos());
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undo_redo->add_do_method(control,"set_size",control->get_size());
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undo_redo->add_undo_method(control,"set_pos",E->get().drag_pos);
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undo_redo->add_undo_method(control,"set_size",E->get().drag_size);
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}
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undo_redo->commit_action();
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}
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drag=DRAG_NONE;
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}
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return;
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}
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if (controls.size()==1) {
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//try single control edit
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Control *control = controls.front()->key();
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ERR_FAIL_COND(!current_window);
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Rect2 rect=control->get_window_rect();
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Point2 ofs=Point2();//get_global_pos();
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Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
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Point2 click=Point2(b.x,b.y);
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click = transform.affine_inverse().xform(click);
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Size2 handle_size=Size2(handle_len,handle_len);
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drag = DRAG_NONE;
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if (Rect2(draw_rect.pos-handle_size,handle_size).has_point(click))
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drag=DRAG_TOP_LEFT;
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else if (Rect2(draw_rect.pos+draw_rect.size,handle_size).has_point(click))
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drag=DRAG_BOTTOM_RIGHT;
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else if(Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size).has_point(click))
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drag=DRAG_TOP_RIGHT;
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else if (Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size).has_point(click))
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drag=DRAG_BOTTOM_LEFT;
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else if (Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size).has_point(click))
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drag=DRAG_TOP;
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else if( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
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drag=DRAG_LEFT;
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else if ( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size).has_point(click))
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drag=DRAG_BOTTOM;
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else if( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
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drag=DRAG_RIGHT;
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if (drag!=DRAG_NONE) {
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drag_from=click;
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controls[control].drag_pos=control->get_pos();
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controls[control].drag_size=control->get_size();
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controls[control].drag_limit=drag_from+controls[control].drag_size-control->get_minimum_size();
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return;
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}
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}
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//multi control edit
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Point2 click=Point2(b.x,b.y);
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Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
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if (!scene)
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return;
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/*
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if (current_window) {
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//no window.... ?
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click-=current_window->get_scroll();
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}*/
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Control *c=_select_control_at_pos(click, scene);
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Node* n = c;
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while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_type("Control"))) {
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n = n->get_parent();
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};
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c = n->cast_to<Control>();
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if (b.mod.control) { //additive selection
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if (!c)
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return; //nothing to add
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if (current_window && controls.size() && c->get_window()!=current_window)
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return; //cant multiple select from multiple windows
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if (!controls.size())
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current_window=c->get_window();
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if (controls.has(c)) {
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//already in here, erase it
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_remove_control(c);
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update();
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return;
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}
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//check parents!
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Control *parent = c->get_parent()->cast_to<Control>();
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while(parent) {
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if (controls.has(parent))
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return; //a parent is already selected, so this is pointless
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parent=parent->get_parent()->cast_to<Control>();
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}
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//check childrens of everything!
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List<Control*> to_erase;
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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parent = E->key()->get_parent()->cast_to<Control>();
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while(parent) {
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if (parent==c) {
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to_erase.push_back(E->key());
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break;
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}
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parent=parent->get_parent()->cast_to<Control>();
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}
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}
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while(to_erase.size()) {
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_remove_control(to_erase.front()->get());
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to_erase.pop_front();
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}
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_add_control(c,EditInfo());
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update();
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} else {
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//regular selection
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if (!c) {
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_clear_controls();
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update();
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return;
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}
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if (!controls.has(c)) {
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_clear_controls();
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current_window=c->get_window();
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_add_control(c,EditInfo());
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//reselect
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if (get_scene()->is_editor_hint()) {
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get_scene()->get_root_node()->call("edit_node",c);
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}
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}
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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EditInfo &ei=E->get();
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Control *control=E->key();
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ei.drag_pos=control->get_pos();
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ei.drag_size=control->get_size();
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ei.drag_limit=drag_from+ei.drag_size-control->get_minimum_size();
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}
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drag=DRAG_ALL;
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drag_from=click;
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update();
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}
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}
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if (p_event.type==InputEvent::MOUSE_MOTION) {
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const InputEventMouseMotion &m=p_event.mouse_motion;
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if (drag==DRAG_NONE || !current_window)
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return;
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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Control *control = E->key();
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Point2 control_drag_pos=E->get().drag_pos;
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Point2 control_drag_size=E->get().drag_size;
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Point2 control_drag_limit=E->get().drag_limit;
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Point2 pos=Point2(m.x,m.y);
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pos = transform.affine_inverse().xform(pos);
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switch(drag) {
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case DRAG_ALL: {
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control->set_pos( snapify(control_drag_pos+(pos-drag_from)) );
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} break;
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case DRAG_RIGHT: {
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control->set_size( snapify(Size2(control_drag_size.width+(pos-drag_from).x,control_drag_size.height)) );
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} break;
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case DRAG_BOTTOM: {
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control->set_size( snapify(Size2(control_drag_size.width,control_drag_size.height+(pos-drag_from).y)) );
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} break;
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case DRAG_BOTTOM_RIGHT: {
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control->set_size( snapify(control_drag_size+(pos-drag_from)) );
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} break;
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case DRAG_TOP_LEFT: {
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if(pos.x>control_drag_limit.x)
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pos.x=control_drag_limit.x;
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if(pos.y>control_drag_limit.y)
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pos.y=control_drag_limit.y;
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Point2 old_size = control->get_size();
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Point2 new_pos = snapify(control_drag_pos+(pos-drag_from));
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Point2 new_size = old_size + (control->get_pos() - new_pos);
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control->set_pos( new_pos );
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control->set_size( new_size );
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} break;
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case DRAG_TOP: {
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if(pos.y>control_drag_limit.y)
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pos.y=control_drag_limit.y;
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Point2 old_size = control->get_size();
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Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
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Point2 new_size = old_size + (control->get_pos() - new_pos);
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control->set_pos( new_pos );
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control->set_size( new_size );
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} break;
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case DRAG_LEFT: {
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if(pos.x>control_drag_limit.x)
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pos.x=control_drag_limit.x;
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Point2 old_size = control->get_size();
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Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
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Point2 new_size = old_size + (control->get_pos() - new_pos);
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control->set_pos( new_pos );
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control->set_size( new_size );
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} break;
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case DRAG_TOP_RIGHT: {
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if(pos.y>control_drag_limit.y)
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pos.y=control_drag_limit.y;
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Point2 old_size = control->get_size();
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Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
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float new_size_y = Point2( old_size + (control->get_pos() - new_pos)).y;
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float new_size_x = snapify(control_drag_size+Point2(pos.x-drag_from.x,0)).x;
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control->set_pos( new_pos );
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control->set_size( Point2(new_size_x, new_size_y) );
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} break;
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case DRAG_BOTTOM_LEFT: {
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if(pos.x>control_drag_limit.x)
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pos.x=control_drag_limit.x;
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Point2 old_size = control->get_size();
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Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
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float new_size_y = snapify(control_drag_size+Point2(0,pos.y-drag_from.y)).y;
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float new_size_x = Point2( old_size + (control->get_pos() - new_pos)).x;
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control->set_pos( new_pos );
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control->set_size( Point2(new_size_x, new_size_y) );
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} break;
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default:{}
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}
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}
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}
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if (p_event.type==InputEvent::KEY) {
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const InputEventKey &k=p_event.key;
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if (k.pressed) {
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if (k.scancode==KEY_UP)
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_key_move(Vector2(0,-1),k.mod.shift);
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else if (k.scancode==KEY_DOWN)
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_key_move(Vector2(0,1),k.mod.shift);
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else if (k.scancode==KEY_LEFT)
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_key_move(Vector2(-1,0),k.mod.shift);
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else if (k.scancode==KEY_RIGHT)
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_key_move(Vector2(1,0),k.mod.shift);
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}
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}
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}
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bool ControlEditor::get_remove_list(List<Node*> *p_list) {
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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p_list->push_back(E->key());
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}
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return !p_list->empty();
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}
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void ControlEditor::_update_scroll(float) {
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if (updating_scroll)
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return;
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if (!current_window)
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return;
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Point2 ofs;
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ofs.x=h_scroll->get_val();
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ofs.y=v_scroll->get_val();
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// current_window->set_scroll(-ofs);
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transform=Matrix32();
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transform.scale_basis(Size2(zoom,zoom));
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transform.elements[2]=-ofs*zoom;
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RID viewport = editor->get_scene_root()->get_viewport();
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VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
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update();
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}
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void ControlEditor::_notification(int p_what) {
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if (p_what==NOTIFICATION_PROCESS) {
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for(ControlMap::Element *E=controls.front();E;E=E->next()) {
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Control *control = E->key();
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Rect2 r=control->get_window_rect();
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if (r != E->get().last_rect ) {
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update();
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E->get().last_rect=r;
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}
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}
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}
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if (p_what==NOTIFICATION_CHILDREN_CONFIGURED) {
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get_scene()->connect("node_removed",this,"_node_removed");
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}
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if (p_what==NOTIFICATION_DRAW) {
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// TODO fetch the viewport?
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/*
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if (!control) {
|
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h_scroll->hide();
|
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v_scroll->hide();
|
|
return;
|
|
}
|
|
*/
|
|
_update_scrollbars();
|
|
|
|
if (!current_window)
|
|
return;
|
|
|
|
for(ControlMap::Element *E=controls.front();E;E=E->next()) {
|
|
|
|
Control *control = E->key();
|
|
|
|
Rect2 rect=control->get_window_rect();
|
|
RID ci=get_canvas_item();
|
|
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
|
|
Point2 ofs=Point2();//get_global_pos();
|
|
Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
|
|
draw_rect.pos = transform.xform(draw_rect.pos);
|
|
Color light_edit_color=Color(1.0,0.8,0.8);
|
|
Color dark_edit_color=Color(0.4,0.1,0.1);
|
|
Size2 handle_size=Size2(handle_len,handle_len);
|
|
|
|
#define DRAW_RECT( m_rect, m_color )\
|
|
VisualServer::get_singleton()->canvas_item_add_rect(ci,m_rect,m_color);
|
|
|
|
#define DRAW_EMPTY_RECT( m_rect, m_color )\
|
|
DRAW_RECT( Rect2(m_rect.pos,Size2(m_rect.size.width,1)), m_color );\
|
|
DRAW_RECT(Rect2(Point2(m_rect.pos.x,m_rect.pos.y+m_rect.size.height-1),Size2(m_rect.size.width,1)), m_color);\
|
|
DRAW_RECT(Rect2(m_rect.pos,Size2(1,m_rect.size.height)), m_color);\
|
|
DRAW_RECT(Rect2(Point2(m_rect.pos.x+m_rect.size.width-1,m_rect.pos.y),Size2(1,m_rect.size.height)), m_color);
|
|
|
|
#define DRAW_BORDER_RECT( m_rect, m_border_color,m_color )\
|
|
DRAW_RECT( m_rect, m_color );\
|
|
DRAW_EMPTY_RECT( m_rect, m_border_color );
|
|
|
|
DRAW_EMPTY_RECT( draw_rect.grow(2), light_edit_color );
|
|
DRAW_EMPTY_RECT( draw_rect.grow(1), dark_edit_color );
|
|
|
|
if (controls.size()==1) {
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos-handle_size,handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+draw_rect.size,handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
|
|
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
|
|
DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
|
|
}
|
|
|
|
//DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
|
|
E->get().last_rect = rect;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ControlEditor::edit(Control *p_control) {
|
|
|
|
drag=DRAG_NONE;
|
|
|
|
_clear_controls();
|
|
_add_control(p_control,EditInfo());
|
|
current_window=p_control->get_window();
|
|
update();
|
|
|
|
}
|
|
|
|
|
|
void ControlEditor::_find_controls_span(Node *p_node, Rect2& r_rect) {
|
|
|
|
if (!editor->get_scene())
|
|
return;
|
|
|
|
if (p_node!=editor->get_edited_scene() && p_node->get_owner()!=editor->get_edited_scene())
|
|
return;
|
|
|
|
if (p_node->cast_to<Control>()) {
|
|
Control *c = p_node->cast_to<Control>();
|
|
if (c->get_viewport() != editor->get_viewport()->get_viewport())
|
|
return; //bye, it's in another viewport
|
|
|
|
if (!c->get_parent_control()) {
|
|
|
|
Rect2 span = c->get_subtree_span_rect();
|
|
r_rect.merge(span);
|
|
}
|
|
}
|
|
|
|
for(int i=0;i<p_node->get_child_count();i++) {
|
|
|
|
_find_controls_span(p_node->get_child(i),r_rect);
|
|
}
|
|
}
|
|
|
|
void ControlEditor::_update_scrollbars() {
|
|
|
|
|
|
if (!editor->get_scene()) {
|
|
h_scroll->hide();
|
|
v_scroll->hide();
|
|
return;
|
|
}
|
|
|
|
updating_scroll=true;
|
|
|
|
|
|
Size2 size = get_size();
|
|
Size2 hmin = h_scroll->get_minimum_size();
|
|
Size2 vmin = v_scroll->get_minimum_size();
|
|
|
|
v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
|
|
v_scroll->set_end( Point2(size.width, size.height) );
|
|
|
|
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
|
|
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
|
|
|
|
|
|
Rect2 local_rect = Rect2(Point2(),get_size()-Size2(vmin.width,hmin.height));
|
|
|
|
Rect2 control_rect=local_rect;
|
|
if (editor->get_edited_scene())
|
|
_find_controls_span(editor->get_edited_scene(),control_rect);
|
|
control_rect.pos*=zoom;
|
|
control_rect.size*=zoom;
|
|
|
|
/*
|
|
for(ControlMap::Element *E=controls.front();E;E=E->next()) {
|
|
|
|
Control *control = E->key();
|
|
Rect2 r = control->get_window()->get_subtree_span_rect();
|
|
if (E==controls.front()) {
|
|
control_rect = r.merge(local_rect);
|
|
} else {
|
|
control_rect = control_rect.merge(r);
|
|
}
|
|
}
|
|
|
|
*/
|
|
Point2 ofs;
|
|
|
|
|
|
if (control_rect.size.height <= local_rect.size.height) {
|
|
|
|
v_scroll->hide();
|
|
ofs.y=0;
|
|
} else {
|
|
|
|
v_scroll->show();
|
|
v_scroll->set_min(control_rect.pos.y);
|
|
v_scroll->set_max(control_rect.pos.y+control_rect.size.y);
|
|
v_scroll->set_page(local_rect.size.y);
|
|
ofs.y=-v_scroll->get_val();
|
|
}
|
|
|
|
if (control_rect.size.width <= local_rect.size.width) {
|
|
|
|
h_scroll->hide();
|
|
ofs.x=0;
|
|
} else {
|
|
|
|
h_scroll->show();
|
|
h_scroll->set_min(control_rect.pos.x);
|
|
h_scroll->set_max(control_rect.pos.x+control_rect.size.x);
|
|
h_scroll->set_page(local_rect.size.x);
|
|
ofs.x=-h_scroll->get_val();
|
|
}
|
|
|
|
// transform=Matrix32();
|
|
transform.elements[2]=ofs*zoom;
|
|
RID viewport = editor->get_scene_root()->get_viewport();
|
|
VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
|
|
|
|
// transform.scale_basis(Vector2(zoom,zoom));
|
|
updating_scroll=false;
|
|
|
|
}
|
|
|
|
|
|
Point2i ControlEditor::snapify(const Point2i& p_pos) const {
|
|
|
|
bool active=popup->is_item_checked(0);
|
|
int snap = snap_val->get_text().to_int();
|
|
|
|
if (!active || snap<1)
|
|
return p_pos;
|
|
|
|
Point2i pos=p_pos;
|
|
pos.x-=pos.x%snap;
|
|
pos.y-=pos.y%snap;
|
|
return pos;
|
|
|
|
|
|
}
|
|
void ControlEditor::_popup_callback(int p_op) {
|
|
|
|
switch(p_op) {
|
|
|
|
case SNAP_USE: {
|
|
|
|
popup->set_item_checked(0,!popup->is_item_checked(0));
|
|
} break;
|
|
case SNAP_CONFIGURE: {
|
|
snap_dialog->popup_centered(Size2(200,85));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void ControlEditor::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method("_input_event",&ControlEditor::_input_event);
|
|
ObjectTypeDB::bind_method("_node_removed",&ControlEditor::_node_removed);
|
|
ObjectTypeDB::bind_method("_update_scroll",&ControlEditor::_update_scroll);
|
|
ObjectTypeDB::bind_method("_popup_callback",&ControlEditor::_popup_callback);
|
|
ObjectTypeDB::bind_method("_visibility_changed",&ControlEditor::_visibility_changed);
|
|
}
|
|
|
|
ControlEditor::ControlEditor(EditorNode *p_editor) {
|
|
|
|
editor=p_editor;
|
|
h_scroll = memnew( HScrollBar );
|
|
v_scroll = memnew( VScrollBar );
|
|
|
|
add_child(h_scroll);
|
|
add_child(v_scroll);
|
|
h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
|
|
v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
|
|
|
|
|
|
updating_scroll=false;
|
|
set_focus_mode(FOCUS_ALL);
|
|
handle_len=10;
|
|
|
|
popup=memnew( PopupMenu );
|
|
popup->add_check_item("Use Snap");
|
|
popup->add_item("Configure Snap..");
|
|
add_child(popup);
|
|
|
|
snap_dialog = memnew( ConfirmationDialog );
|
|
snap_dialog->get_ok()->hide();
|
|
snap_dialog->get_cancel()->set_text("Close");
|
|
add_child(snap_dialog);
|
|
|
|
Label *l = memnew(Label);
|
|
l->set_text("Snap:");
|
|
l->set_pos(Point2(5,5));
|
|
snap_dialog->add_child(l);
|
|
|
|
snap_val=memnew(LineEdit);
|
|
snap_val->set_text("5");
|
|
snap_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
|
|
snap_val->set_begin(Point2(15,25));
|
|
snap_val->set_end(Point2(10,25));
|
|
snap_dialog->add_child(snap_val);
|
|
|
|
popup->connect("item_pressed", this,"_popup_callback");
|
|
current_window=NULL;
|
|
|
|
zoom=0.5;
|
|
}
|
|
|
|
|
|
void ControlEditorPlugin::edit(Object *p_object) {
|
|
|
|
control_editor->set_undo_redo(&get_undo_redo());
|
|
control_editor->edit(p_object->cast_to<Control>());
|
|
}
|
|
|
|
bool ControlEditorPlugin::handles(Object *p_object) const {
|
|
|
|
return p_object->is_type("Control");
|
|
}
|
|
|
|
void ControlEditorPlugin::make_visible(bool p_visible) {
|
|
|
|
if (p_visible) {
|
|
control_editor->show();
|
|
control_editor->set_process(true);
|
|
} else {
|
|
|
|
control_editor->hide();
|
|
control_editor->set_process(false);
|
|
}
|
|
|
|
}
|
|
|
|
ControlEditorPlugin::ControlEditorPlugin(EditorNode *p_node) {
|
|
|
|
editor=p_node;
|
|
control_editor = memnew( ControlEditor(editor) );
|
|
editor->get_viewport()->add_child(control_editor);
|
|
control_editor->set_area_as_parent_rect();
|
|
control_editor->hide();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
ControlEditorPlugin::~ControlEditorPlugin()
|
|
{
|
|
}
|
|
|
|
|
|
#endif
|