godot/tools/editor/io_plugins
Rémi Verschelde 4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
..
SCsub
editor_atlas.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_atlas.h
editor_bitmask_import_plugin.cpp
editor_bitmask_import_plugin.h
editor_export_scene.cpp
editor_export_scene.h
editor_font_import_plugin.cpp Ability to premultiply alpha on font import, fixes #5231 2016-06-21 10:41:56 -03:00
editor_font_import_plugin.h
editor_import_collada.cpp Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
editor_import_collada.h
editor_mesh_import_plugin.cpp properly generate tangents only upon request, closes #5580 2016-07-09 11:53:27 -03:00
editor_mesh_import_plugin.h
editor_sample_import_plugin.cpp
editor_sample_import_plugin.h
editor_scene_import_plugin.cpp Revert "Change default extension to .tscn when import 3d scene" 2016-07-18 21:32:10 +02:00
editor_scene_import_plugin.h -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
editor_scene_importer_fbxconv.cpp
editor_scene_importer_fbxconv.h
editor_texture_import_plugin.cpp Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
editor_texture_import_plugin.h
editor_translation_import_plugin.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_translation_import_plugin.h