godot/scene/resources
bruvzg 48a639f4a5 [Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
(cherry picked from commit 67762ec4a6)
2023-03-13 21:41:21 +01:00
..
default_theme Generate empty textures for theme icons if the SVG module is disabled 2023-03-13 14:12:44 +01:00
SCsub
animation.cpp Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
animation.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
animation_library.cpp
animation_library.h
audio_stream_polyphonic.cpp Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US 2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp Remove some unused signals 2023-01-31 18:54:04 +01:00
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
camera_attributes.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp
curve.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
environment.h
fog_material.cpp Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
fog_material.h
font.cpp [Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined. 2023-03-13 21:41:21 +01:00
font.h [SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
gradient.cpp
gradient.h
height_map_shape_3d.cpp
height_map_shape_3d.h
immediate_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
immediate_mesh.h
importer_mesh.cpp import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() 2023-02-23 11:55:28 +01:00
importer_mesh.h import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() 2023-02-23 11:55:28 +01:00
label_settings.cpp
label_settings.h
material.cpp Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
material.h Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
mesh.cpp Prevent crash in ImmediateMesh.create_outline by ensuring 2023-02-14 22:42:07 -05:00
mesh.h Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp Merge pull request #63667 from AntonioDell/bugfix/63549 2023-01-21 11:32:28 +01:00
mesh_library.h
multimesh.cpp
multimesh.h
navigation_mesh.cpp Fix NavigationMesh baking AABB Editor handling and visuals 2023-02-03 11:54:13 +01:00
navigation_mesh.h
navigation_polygon.cpp
navigation_polygon.h
packed_scene.cpp Add unbinds to scn 2023-02-01 03:03:55 +01:00
packed_scene.h
particle_process_material.cpp
particle_process_material.h
physics_material.cpp
physics_material.h
polygon_path_finder.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
polygon_path_finder.h
primitive_meshes.cpp Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug 2023-02-13 09:13:27 +01:00
primitive_meshes.h
rectangle_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h
resource_format_text.cpp Fix sub-resource IDs resetting when preloaded 2023-02-07 14:13:22 +01:00
resource_format_text.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_stack_2d.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky.cpp
sky.h
sky_material.cpp
sky_material.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp Fix `SpriteFrames` data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
sprite_frames.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
style_box.cpp Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-28 00:21:05 -08:00
style_box.h Remove size restrictions from StyleBoxTexture 2023-01-26 17:11:37 +01:00
surface_tool.cpp Fix SurfaceTool crash with invalid bone/weight count 2023-02-12 14:14:03 +01:00
surface_tool.h meshoptimizer: Sync with upstream commit 4a287848f 2023-01-31 22:27:49 -08:00
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp Fix internal editor not updating when using external editor via LSP 2023-01-22 18:27:22 +08:00
text_file.h
text_line.cpp Mark dirty flags when shaped texts are invalidated 2023-01-28 03:31:55 +01:00
text_line.h
text_paragraph.cpp Mark dirty flags when shaped texts are invalidated 2023-01-28 03:31:55 +01:00
text_paragraph.h
texture.cpp Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated 2023-02-17 12:32:26 +01:00
texture.h Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated 2023-02-17 12:32:26 +01:00
theme.cpp
theme.h
tile_set.cpp Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
tile_set.h Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
video_stream.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
video_stream.h Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
visual_shader.cpp Prevent preview error for the instance parameter in visual shader 2023-02-03 15:28:04 +03:00
visual_shader.h Prevent preview error for the instance parameter in visual shader 2023-02-03 15:28:04 +03:00
visual_shader_nodes.cpp make particle billboard take into account non-uniform scale 2023-02-13 21:18:55 +01:00
visual_shader_nodes.h Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_2d.h Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_3d.cpp Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_3d.h Create default World physics spaces on demand only 2023-01-31 18:26:52 +01:00
world_boundary_shape_2d.cpp Improve stroke drawing on 2D collision shapes 2023-01-29 19:07:09 +03:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h