godot/drivers
Hein-Pieter van Braam-Stewart 20896a89c9 Don't clobber original library symbols
It appears that we can get a fun circle dependency on a shared object on
some system configurations causing issues with our 'fake' function
pointer names. This can lead to a crash.

The new wrapper generator renames all the symbols so this can't happen
anymore. See https://github.com/hpvb/dynload-wrapper/commit/704135e

Cherry-pick from 8d36b17343
2021-02-18 00:25:42 +01:00
..
alsa Don't clobber original library symbols 2021-02-18 00:25:42 +01:00
alsamidi Don't clobber original library symbols 2021-02-18 00:25:42 +01:00
coreaudio Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
coremidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dummy Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gl_context SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gles2 Batching - fix a couple of minor valgrind bugs. 2021-02-16 18:29:34 +00:00
gles3 Accomodate blend shape ranges of -1 to +1 2021-02-07 21:42:02 +00:00
gles_common Batching - fix a couple of minor valgrind bugs. 2021-02-16 18:29:34 +00:00
png Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
pulseaudio Don't clobber original library symbols 2021-02-18 00:25:42 +01:00
unix Fix nanosleep usage 2021-01-13 16:17:09 +01:00
wasapi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
windows Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
winmidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
xaudio2 Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00