godot/platform/javascript
Rajat Goswami 19e71f94d8 Adding missing include guards to header files identified by LGTM.
This addresses the issue godotengine/godot#37143

(cherry picked from commit 2ecf928ae3)
2020-03-25 11:38:54 +01:00
..
api Adding missing include guards to header files identified by LGTM. 2020-03-25 11:38:54 +01:00
export Export and reference the icon as favicon when exporting to HTML5 2020-02-14 16:15:40 +01:00
SCsub
audio_driver_javascript.cpp Revert "Fix audio capture naming in Javascript" 2020-01-20 21:35:19 +01:00
audio_driver_javascript.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Only emit the JavaScript support code for Web when building for HTML5 2020-02-06 13:02:08 +01:00
dom_keys.inc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
engine.js Fix startGame's logic in engine.js. 2020-02-14 16:10:41 +01:00
http_client.h.inc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_client_javascript.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
http_request.js Fix some URLs to use HTTPS when available 2020-01-29 02:48:10 +01:00
id_handler.js Fix some URLs to use HTTPS when available 2020-01-29 02:48:10 +01:00
javascript_eval.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
javascript_main.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_javascript.cpp Fixes touch events for HTML 2020-03-04 12:40:15 +01:00
os_javascript.h Allow per pixel transparency in javascript platform 2020-02-14 16:07:03 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pre.js
run_icon.png