godot/platform/javascript
Fabio Alessandrelli addadf92a1
[HTML5] Fix bug in AudioWorklet when reading output buffer.
Would attempt an out of bounds read, causing an exception.

(cherry picked from commit ba08f39e47)
2021-09-29 08:57:25 +02:00
..
api Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
export [HTML5] Opt-in virtual keyboard support. 2021-03-11 20:58:09 +01:00
js [HTML5] Fix bug in AudioWorklet when reading output buffer. 2021-09-29 08:57:25 +02:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 15:35:38 +01:00
.eslintrc.js [HTML5] Enforce JavaScript style with eslint. 2020-11-23 13:26:19 +01:00
.eslintrc.libs.js Add support for WebXR 2021-01-04 17:01:42 -06:00
audio_driver_javascript.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
audio_driver_javascript.h Modernize Thread 2021-02-18 11:58:08 +01:00
detect.py [HTML5] Raise default initial memory to 32 MiB. 2021-07-13 17:04:42 +02:00
dom_keys.inc Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
emscripten_helpers.py HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-09-21 14:26:15 +02:00
godot_audio.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
godot_js.h [HTML5] Fix some JS library signature. 2021-06-17 13:23:40 +02:00
http_client_javascript.cpp [HTML5] Replace XMLHttpRequest with Fetch. 2021-03-06 11:44:43 +01:00
http_client.h.inc [HTML5] Use 64KiB chunk size in JS HTTPClient. 2021-05-09 16:23:38 +02:00
javascript_eval.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
javascript_main.cpp [HTML5] Fix target_fps when window loses focus. 2021-05-09 16:28:22 +02:00
javascript_runtime.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_javascript.cpp [HTML5] Implement WebGL fallback. 2021-04-06 12:56:45 +02:00
os_javascript.h [HTML5] Opt-in virtual keyboard support. 2021-03-11 20:58:09 +01:00
package-lock.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 13:24:44 +02:00
package.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 13:24:44 +02:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 14:56:03 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub [HTML5] Fix GDNative compilation with emcc 2.0.19+ 2021-05-19 15:22:10 +02:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.