godot/platform/android
Rémi Verschelde 95b3feb675
Merge pull request #44639 from m4gr3d/export_format_util_method_3_2
[3.2] Hardcode the export format for the editor 'run' feature
2020-12-30 09:12:00 +01:00
..
api Add signal support to Godot Android plugin: 2020-03-27 01:37:41 -07:00
export Add utility method to export the project using a preset format and sign parameter. 2020-12-29 09:01:21 -08:00
java fix android wrong multi-touch pointerid 2020-11-27 16:46:21 +08:00
plugin Remove GodotPayment android plugin 2020-06-22 11:11:41 +02:00
SCsub Remove unused FileAccessJAndroid. 2020-12-09 12:00:50 +01:00
android_keys_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-25 09:00:37 -07:00
android_keys_utils.h Android: Mouse Implementation 2020-10-30 15:23:29 +02:00
audio_driver_jandroid.cpp Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
audio_driver_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_opensl.cpp Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
audio_driver_opensl.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Don't handle BaseException in build scripts 2020-12-12 10:10:23 +00:00
dir_access_jandroid.cpp Remove unused FileAccessJAndroid. 2020-12-09 12:00:50 +01:00
dir_access_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp Enable the ability to use Godot as a subview within an Android app 2020-09-18 16:45:40 -07:00
java_godot_io_wrapper.cpp Implement OS.get_screen_orientation() for Android 2020-11-13 10:14:06 -05:00
java_godot_io_wrapper.h Implement OS.get_screen_orientation() for Android 2020-11-13 10:14:06 -05:00
java_godot_lib_jni.cpp Remove unused FileAccessJAndroid. 2020-12-09 12:00:50 +01:00
java_godot_lib_jni.h Android: Mouse Implementation 2020-10-30 15:23:29 +02:00
java_godot_wrapper.cpp Fix invalid invocation of `get_class_loader`. 2020-12-29 16:02:02 +01:00
java_godot_wrapper.h Enable the ability to use Godot as a subview within an Android app 2020-09-18 16:45:40 -07:00
jni_utils.cpp Re-architecture of the Godot Android plugin. 2020-03-09 10:30:02 +01:00
jni_utils.h Add signal support to Godot Android plugin: 2020-03-27 01:37:41 -07:00
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
net_socket_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
net_socket_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
os_android.cpp Remove unused FileAccessJAndroid. 2020-12-09 12:00:50 +01:00
os_android.h Implement OS.get_screen_orientation() for Android 2020-11-13 10:14:06 -05:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00