godot/main
Rémi Verschelde 7d0342e87d Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@67b49052b4.
2020-01-08 11:45:00 +01:00
..
tests Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: do not build tests with tools=no 2019-09-26 16:12:07 +03:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2020-01-08 11:45:00 +01:00
gamecontrollerdb_204.txt Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
gamecontrollerdb_205.txt Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
godotcontrollerdb.txt Input: Add mapping for X-Box One S controller on Linux 2018-10-02 09:14:47 +02:00
input_default.cpp Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappings 2020-01-08 11:43:44 +01:00
input_default.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main.cpp Export: Improve usability of command line interface 2020-01-07 14:25:56 +01:00
main.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_builders.py Use base `Color()` constructors instead of `Color::html()` 2019-07-08 21:17:10 +02:00
main_timer_sync.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_timer_sync.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
performance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
performance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
splash_editor.png Update AUTHORS and DONORS list 2019-12-13 13:50:33 +01:00