godot/core/input
Rémi Verschelde 82adfebcf8
Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations
Android memory cleanup and optimizations
2024-08-16 23:45:39 +02:00
..
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL 2 community repo 2024-04-24 11:55:55 +02:00
godotcontrollerdb.txt Fix gamepad triggers not working on web exports 2024-08-14 16:13:16 -03:00
input.compat.inc Implement `amplitude` to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
input.cpp Memory cleanup and optimizations 2024-08-16 09:27:41 -07:00
input.h Memory cleanup and optimizations 2024-08-16 09:27:41 -07:00
input_builders.py [Buildsystem] Fix encoding when reading files 2024-03-24 18:02:56 +01:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Add event_index to InputEventAction 2024-05-30 12:51:15 +02:00
input_event.h Add event_index to InputEventAction 2024-05-30 12:51:15 +02:00
input_map.cpp Add Home/End to text caret movements on macOS 2024-07-08 16:08:27 +02:00
input_map.h Add autocompletion for InputMap's methods 2024-03-01 16:44:26 +01:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00