godot/editor/import/3d
Aaron Franke 9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
..
collada.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
collada.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_import_collada.cpp Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
editor_import_collada.h
post_import_plugin_skeleton_renamer.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
post_import_plugin_skeleton_rest_fixer.h ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_obj.cpp Merge pull request #94100 from Calinou/obj-import-remove-unused-optimize-mesh 2024-08-16 10:34:16 +02:00
resource_importer_obj.h
resource_importer_scene.cpp ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
resource_importer_scene.h ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
scene_import_settings.cpp ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
scene_import_settings.h ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00