godot/scene
Guilherme Felipe aedea36d0c Fix wrong blend of animation tree
Interpolation cannot use zero values, must use the values from the
animation to be blended.

(cherry picked from commit 45d97b9860)
2019-04-20 20:09:34 +02:00
..
2d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
3d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
animation Fix wrong blend of animation tree 2019-04-20 20:09:34 +02:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Use the editor theme's accent color for 2D/3D selections and rotations 2019-04-06 21:18:20 +02:00
main Made the tooltip position offset configurable 2019-03-16 10:41:08 -07:00
resources Fix BitMap calculating incorrect true bit count 2019-04-06 21:19:08 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00