godot/scene/gui/grid_container.cpp

324 lines
10 KiB
C++

/**************************************************************************/
/* grid_container.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "grid_container.h"
#include "core/templates/rb_set.h"
void GridContainer::_update_theme_item_cache() {
Container::_update_theme_item_cache();
theme_cache.h_separation = get_theme_constant(SNAME("h_separation"));
theme_cache.v_separation = get_theme_constant(SNAME("v_separation"));
}
void GridContainer::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_SORT_CHILDREN: {
RBMap<int, int> col_minw; // Max of min_width of all controls in each col (indexed by col).
RBMap<int, int> row_minh; // Max of min_height of all controls in each row (indexed by row).
RBSet<int> col_expanded; // Columns which have the SIZE_EXPAND flag set.
RBSet<int> row_expanded; // Rows which have the SIZE_EXPAND flag set.
// Compute the per-column/per-row data.
int valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || !c->is_visible_in_tree()) {
continue;
}
if (c->is_set_as_top_level()) {
continue;
}
int row = valid_controls_index / columns;
int col = valid_controls_index % columns;
valid_controls_index++;
Size2i ms = c->get_combined_minimum_size();
if (col_minw.has(col)) {
col_minw[col] = MAX(col_minw[col], ms.width);
} else {
col_minw[col] = ms.width;
}
if (row_minh.has(row)) {
row_minh[row] = MAX(row_minh[row], ms.height);
} else {
row_minh[row] = ms.height;
}
if (c->get_h_size_flags() & SIZE_EXPAND) {
col_expanded.insert(col);
}
if (c->get_v_size_flags() & SIZE_EXPAND) {
row_expanded.insert(row);
}
}
int max_col = MIN(valid_controls_index, columns);
int max_row = ceil((float)valid_controls_index / (float)columns);
// Consider all empty columns expanded.
for (int i = valid_controls_index; i < columns; i++) {
col_expanded.insert(i);
}
// Evaluate the remaining space for expanded columns/rows.
Size2 remaining_space = get_size();
for (const KeyValue<int, int> &E : col_minw) {
if (!col_expanded.has(E.key)) {
remaining_space.width -= E.value;
}
}
for (const KeyValue<int, int> &E : row_minh) {
if (!row_expanded.has(E.key)) {
remaining_space.height -= E.value;
}
}
remaining_space.height -= theme_cache.v_separation * MAX(max_row - 1, 0);
remaining_space.width -= theme_cache.h_separation * MAX(max_col - 1, 0);
bool can_fit = false;
while (!can_fit && col_expanded.size() > 0) {
// Check if all minwidth constraints are OK if we use the remaining space.
can_fit = true;
int max_index = col_expanded.front()->get();
for (const int &E : col_expanded) {
if (col_minw[E] > col_minw[max_index]) {
max_index = E;
}
if (can_fit && (remaining_space.width / col_expanded.size()) < col_minw[E]) {
can_fit = false;
}
}
// If not, the column with maximum minwidth is not expanded.
if (!can_fit) {
col_expanded.erase(max_index);
remaining_space.width -= col_minw[max_index];
}
}
can_fit = false;
while (!can_fit && row_expanded.size() > 0) {
// Check if all minheight constraints are OK if we use the remaining space.
can_fit = true;
int max_index = row_expanded.front()->get();
for (const int &E : row_expanded) {
if (row_minh[E] > row_minh[max_index]) {
max_index = E;
}
if (can_fit && (remaining_space.height / row_expanded.size()) < row_minh[E]) {
can_fit = false;
}
}
// If not, the row with maximum minheight is not expanded.
if (!can_fit) {
row_expanded.erase(max_index);
remaining_space.height -= row_minh[max_index];
}
}
// Finally, fit the nodes.
int col_remaining_pixel = 0;
int col_expand = 0;
if (col_expanded.size() > 0) {
col_expand = remaining_space.width / col_expanded.size();
col_remaining_pixel = remaining_space.width - col_expanded.size() * col_expand;
}
int row_remaining_pixel = 0;
int row_expand = 0;
if (row_expanded.size() > 0) {
row_expand = remaining_space.height / row_expanded.size();
row_remaining_pixel = remaining_space.height - row_expanded.size() * row_expand;
}
bool rtl = is_layout_rtl();
int col_ofs = 0;
int row_ofs = 0;
// Calculate the index of rows and columns that receive the remaining pixel.
int col_remaining_pixel_index = 0;
for (int i = 0; i < max_col; i++) {
if (col_remaining_pixel == 0) {
break;
}
if (col_expanded.has(i)) {
col_remaining_pixel_index = i + 1;
col_remaining_pixel--;
}
}
int row_remaining_pixel_index = 0;
for (int i = 0; i < max_row; i++) {
if (row_remaining_pixel == 0) {
break;
}
if (row_expanded.has(i)) {
row_remaining_pixel_index = i + 1;
row_remaining_pixel--;
}
}
valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || !c->is_visible_in_tree()) {
continue;
}
int row = valid_controls_index / columns;
int col = valid_controls_index % columns;
valid_controls_index++;
if (col == 0) {
if (rtl) {
col_ofs = get_size().width;
} else {
col_ofs = 0;
}
if (row > 0) {
row_ofs += (row_expanded.has(row - 1) ? row_expand : row_minh[row - 1]) + theme_cache.v_separation;
if (row_expanded.has(row - 1) && row - 1 < row_remaining_pixel_index) {
// Apply the remaining pixel of the previous row.
row_ofs++;
}
}
}
Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]);
// Add the remaining pixel to the expanding columns and rows, starting from left and top.
if (col_expanded.has(col) && col < col_remaining_pixel_index) {
s.x++;
}
if (row_expanded.has(row) && row < row_remaining_pixel_index) {
s.y++;
}
if (rtl) {
Point2 p(col_ofs - s.width, row_ofs);
fit_child_in_rect(c, Rect2(p, s));
col_ofs -= s.width + theme_cache.h_separation;
} else {
Point2 p(col_ofs, row_ofs);
fit_child_in_rect(c, Rect2(p, s));
col_ofs += s.width + theme_cache.h_separation;
}
}
} break;
case NOTIFICATION_THEME_CHANGED: {
update_minimum_size();
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
queue_sort();
} break;
}
}
void GridContainer::set_columns(int p_columns) {
ERR_FAIL_COND(p_columns < 1);
if (columns == p_columns) {
return;
}
columns = p_columns;
queue_sort();
update_minimum_size();
}
int GridContainer::get_columns() const {
return columns;
}
void GridContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_columns", "columns"), &GridContainer::set_columns);
ClassDB::bind_method(D_METHOD("get_columns"), &GridContainer::get_columns);
ADD_PROPERTY(PropertyInfo(Variant::INT, "columns", PROPERTY_HINT_RANGE, "1,1024,1"), "set_columns", "get_columns");
}
Size2 GridContainer::get_minimum_size() const {
RBMap<int, int> col_minw;
RBMap<int, int> row_minh;
int max_row = 0;
int max_col = 0;
int valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (!c || !c->is_visible()) {
continue;
}
int row = valid_controls_index / columns;
int col = valid_controls_index % columns;
valid_controls_index++;
Size2i ms = c->get_combined_minimum_size();
if (col_minw.has(col)) {
col_minw[col] = MAX(col_minw[col], ms.width);
} else {
col_minw[col] = ms.width;
}
if (row_minh.has(row)) {
row_minh[row] = MAX(row_minh[row], ms.height);
} else {
row_minh[row] = ms.height;
}
max_col = MAX(col, max_col);
max_row = MAX(row, max_row);
}
Size2 ms;
for (const KeyValue<int, int> &E : col_minw) {
ms.width += E.value;
}
for (const KeyValue<int, int> &E : row_minh) {
ms.height += E.value;
}
ms.height += theme_cache.v_separation * max_row;
ms.width += theme_cache.h_separation * max_col;
return ms;
}
GridContainer::GridContainer() {}