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shaders
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Removed unnecesary normal multiplication (only culling was really needed), fixes #17776
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2018-11-16 10:52:31 -03:00 |
rasterizer_canvas_gles2.cpp
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Add some limits on the Editor Settings
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2018-10-24 19:46:33 -05:00 |
rasterizer_canvas_gles2.h
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Moving lens distortion shader into drivers and adding GLES2 support
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2018-10-02 17:14:43 +10:00 |
rasterizer_gles2.cpp
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Prevent GLAPIENTRY redefine in rasterizer, now included in glad.h
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2018-11-23 21:19:59 +01:00 |
rasterizer_gles2.h
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Moving lens distortion shader into drivers and adding GLES2 support
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2018-10-02 17:14:43 +10:00 |
rasterizer_scene_gles2.cpp
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Added luminance capping to avoid glitches on small dots. closes #17996
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2018-11-28 01:22:20 -03:00 |
rasterizer_scene_gles2.h
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Added luminance capping to avoid glitches on small dots. closes #17996
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2018-11-28 01:22:20 -03:00 |
rasterizer_storage_gles2.cpp
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Do not draw particles if they are not processing at all, fixes #19507
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2018-11-19 20:34:29 -03:00 |
rasterizer_storage_gles2.h
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Do not draw particles if they are not processing at all, fixes #19507
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2018-11-19 20:34:29 -03:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
shader_compiler_gles2.cpp
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Fixed how floats are printed to the GLSL shader, closes #19803
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2018-11-19 23:41:18 -03:00 |
shader_compiler_gles2.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
shader_gles2.cpp
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Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880
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2018-11-10 10:52:24 -03:00 |
shader_gles2.h
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Fix warnings about unhandled enum value in switch [-Wswitch]
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2018-09-27 18:34:30 +02:00 |