114 lines
4.1 KiB
C++
114 lines
4.1 KiB
C++
/*************************************************************************/
|
|
/* editor_path.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "editor_path.h"
|
|
|
|
void EditorPath::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
|
|
RID ci = get_canvas_item();
|
|
Ref<Font> label_font = get_font("font", "Label");
|
|
Size2i size = get_size();
|
|
Ref<Texture> sn = get_icon("SmallNext", "EditorIcons");
|
|
|
|
int ofs = 5;
|
|
for (int i = 0; i < history->get_path_size(); i++) {
|
|
|
|
Object *obj = ObjectDB::get_instance(history->get_path_object(i));
|
|
if (!obj)
|
|
continue;
|
|
|
|
String type = obj->get_type();
|
|
|
|
Ref<Texture> icon;
|
|
|
|
if (has_icon(obj->get_type(), "EditorIcons"))
|
|
icon = get_icon(obj->get_type(), "EditorIcons");
|
|
else
|
|
icon = get_icon("Object", "EditorIcons");
|
|
|
|
icon->draw(ci, Point2i(ofs, (size.height - icon->get_height()) / 2));
|
|
|
|
ofs += icon->get_width();
|
|
|
|
if (i == history->get_path_size() - 1) {
|
|
//add name
|
|
ofs += 4;
|
|
int left = size.width - ofs;
|
|
if (left < 0)
|
|
continue;
|
|
String name;
|
|
if (obj->cast_to<Resource>()) {
|
|
|
|
Resource *r = obj->cast_to<Resource>();
|
|
if (r->get_path().is_resource_file())
|
|
name = r->get_path().get_file();
|
|
else
|
|
name = r->get_name();
|
|
|
|
if (name == "")
|
|
name = r->get_type();
|
|
} else if (obj->cast_to<Node>()) {
|
|
|
|
name = obj->cast_to<Node>()->get_name();
|
|
} else if (obj->cast_to<Resource>() && obj->cast_to<Resource>()->get_name() != "") {
|
|
name = obj->cast_to<Resource>()->get_name();
|
|
} else {
|
|
name = obj->get_type();
|
|
}
|
|
|
|
set_tooltip(obj->get_type());
|
|
|
|
label_font->draw(ci, Point2i(ofs, (size.height - label_font->get_height()) / 2 + label_font->get_ascent()), name, Color(1, 1, 1), left);
|
|
} else {
|
|
//add arrow
|
|
|
|
//sn->draw(ci,Point2i(ofs,(size.height-sn->get_height())/2));
|
|
//ofs+=sn->get_width();
|
|
ofs += 5; //just looks better! somehow
|
|
}
|
|
}
|
|
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorPath::update_path() {
|
|
|
|
update();
|
|
}
|
|
|
|
EditorPath::EditorPath(EditorHistory *p_history) {
|
|
|
|
history = p_history;
|
|
}
|