godot/scene/resources
kobewi c1c5b0a435 Update indices after removing custom data layers 2023-06-21 03:12:53 +02:00
..
default_theme CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
SCsub
animation.cpp
animation.h
animation_library.cpp
animation_library.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
camera_attributes.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp
curve.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
environment.h
fog_material.cpp
fog_material.h
font.cpp
font.h
gradient.cpp Merge pull request #77779 from KoBeWi/emit_changed() 2023-06-10 12:11:25 +02:00
gradient.h
height_map_shape_3d.cpp
height_map_shape_3d.h
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Merge pull request #76787 from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
importer_mesh.h
label_settings.cpp
label_settings.h
material.cpp Merge pull request #74937 from bitsawer/fix_uniform_storage 2023-06-09 11:04:16 +02:00
material.h
mesh.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
mesh.h
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
multimesh.cpp
multimesh.h
navigation_mesh.cpp
navigation_mesh.h Fix `cell_height` for navigation meshes 2023-06-13 23:24:32 +02:00
navigation_mesh_source_geometry_data_3d.cpp Fix potential crashes in navmesh bake geometry functions 2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_polygon.cpp Add NavigationPolygon cell_size property 2023-06-13 10:53:07 +02:00
navigation_polygon.h Fix `cell_height` for navigation meshes 2023-06-13 23:24:32 +02:00
packed_scene.cpp Fix index in loading of `Array[Node]` 2023-06-19 23:19:38 +02:00
packed_scene.h Fix index in loading of `Array[Node]` 2023-06-19 23:19:38 +02:00
particle_process_material.cpp Correctly reset particle size and rotation in ParticlesProcessMaterial 2023-06-08 14:39:14 -07:00
particle_process_material.h
physics_material.cpp
physics_material.h
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Fix missing UID handling in Dependency Editor 2023-06-13 11:09:56 +02:00
resource_format_text.h
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader.cpp
shader.h
shader_include.cpp
shader_include.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky.cpp
sky.h
sky_material.cpp
sky_material.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp
style_box.h
surface_tool.cpp Fix parameters passing to `add_triangle_fan` method. 2023-06-08 17:45:26 +02:00
surface_tool.h
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture.cpp Set correct RW locks in AnimatedTexture 2023-06-19 15:21:52 +02:00
texture.h
theme.cpp
theme.h
tile_set.cpp Update indices after removing custom data layers 2023-06-21 03:12:53 +02:00
tile_set.h Fixes TileSet set as local to scene 2023-06-20 17:48:56 +02:00
video_stream.cpp
video_stream.h
visual_shader.cpp
visual_shader.h Merge pull request #76787 from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp
world_2d.h
world_3d.cpp Fix `cell_height` for navigation meshes 2023-06-13 23:24:32 +02:00
world_3d.h
world_boundary_shape_2d.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h