godot/platform/linuxbsd/x11
2023-12-04 07:56:33 +02:00
..
dynwrappers [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
detect_prime_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_x11.cpp [DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect. 2023-12-04 07:56:33 +02:00
display_server_x11.h Merge pull request #81439 from Setadokalo/clipboard_image 2023-10-20 15:06:42 +02:00
gl_manager_x11_egl.cpp [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
gl_manager_x11_egl.h [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
gl_manager_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
gl_manager_x11.h [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
key_mapping_x11.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_x11.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
SCsub [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
vulkan_context_x11.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_x11.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00