godot/modules/mono/editor
Rémi Verschelde c65ab71230
Merge pull request #94953 from raulsntos/dotnet/signals-with-typed-arrays
C#: Generate signal delegates with typed arrays
2024-09-23 12:27:45 +02:00
..
Godot.NET.Sdk C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails 2024-09-16 17:07:03 +02:00
GodotTools C#: Use dotnet CLI to launch OpenVisualStudio.dll 2024-09-19 19:23:01 +02:00
script_templates * Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute 2024-08-16 07:26:53 +02:00
bindings_generator.cpp Merge pull request #94953 from raulsntos/dotnet/signals-with-typed-arrays 2024-09-23 12:27:45 +02:00
bindings_generator.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp Merge pull request #92316 from alula/msvc-clang 2024-08-29 10:36:17 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00