godot/modules/lightmapper_cpu
Pedro J. Estébanez 6d89f675b1 Modernize Thread
- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
2021-02-18 11:58:08 +01:00
..
config.py Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
lightmapper_cpu.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
lightmapper_cpu.h CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
register_types.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
register_types.h CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
SCsub CPU lightmapper formatting and minor fixes. 2021-01-14 18:08:33 +01:00