godot/modules/gdscript/tests/scripts/lsp/indentation.notest.gd
BooksBaum 0202a36a7a Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup
Co-Authored-By: Ryan Brue <56272643+ryanabx@users.noreply.github.com>
Co-Authored-By: BooksBaum <15612932+booksbaum@users.noreply.github.com>
2023-09-11 09:46:34 -05:00

29 lines
608 B
GDScript

extends Node
var root = 0
# ^^^^ 0_indent -> 0_indent
func a():
var alpha: int = root + 42
# | | ^^^^ -> 0_indent
# ^^^^^ 1_indent -> 1_indent
if alpha > 42:
# ^^^^^ -> 1_indent
var beta := alpha + 13
# | | ^^^^ -> 1_indent
# ^^^^ 2_indent -> 2_indent
if beta > alpha:
# | | ^^^^^ -> 1_indent
# ^^^^ -> 2_indent
var gamma = beta + 1
# | | ^^^^ -> 2_indent
# ^^^^^ 3_indent -> 3_indent
print(gamma)
# ^^^^^ -> 3_indent
print(beta)
# ^^^^ -> 2_indent
print(alpha)
# ^^^^^ -> 1_indent
print(root)
# ^^^^ -> 0_indent