godot/platform/x11
Rhody Lugo 388249c386 use the same cache for all branches for appveyor 2017-11-28 03:23:51 -04:00
..
export Fix x11 exported executables not getting the +x flag 2017-09-16 22:38:32 -03:00
SCsub use the same cache for all branches for appveyor 2017-11-28 03:23:51 -04:00
context_gl_x11.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
context_gl_x11.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
crash_handler_x11.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
crash_handler_x11.h Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
detect.py Add support for OpenSSL 1.1.0. 2017-09-24 09:19:28 +02:00
godot_x11.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
joystick_linux.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
joystick_linux.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
key_mapping_x11.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
key_mapping_x11.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
os_x11.h Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-19 19:56:24 -03:00
platform_config.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00