godot/scene/audio
Juan Linietsky 9741374617 Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09 18:50:52 -03:00
..
event_player.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_player.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sample_player.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
sample_player.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_room_params.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sound_room_params.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
stream_player.cpp Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00
stream_player.h Rewrite of the AudioStream API 2015-09-09 18:50:52 -03:00