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config.cpp
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Fix Compatibility Rendering (GLES3) on old and low budget devices.
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2024-02-22 00:24:08 +01:00 |
config.h
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Fix Compatibility Rendering (GLES3) on old and low budget devices.
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2024-02-22 00:24:08 +01:00 |
light_storage.cpp
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Add a reflection mask to the reflection probes.
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2024-01-20 08:07:31 +01:00 |
light_storage.h
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Add a reflection mask to the reflection probes.
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2024-01-20 08:07:31 +01:00 |
material_storage.cpp
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Fix shadows for billboarded Sprite3D's
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2024-02-13 10:36:38 +01:00 |
material_storage.h
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Add custom shader attributes to Canvas Item Shaders
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2024-01-23 14:36:39 -05:00 |
mesh_storage.cpp
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Fixed reversed custom AABB null check when recalculating multimesh AABBs
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2024-02-18 12:07:23 -08:00 |
mesh_storage.h
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Support custom AABB within MultiMesh resources
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2024-02-15 22:37:07 -08:00 |
particles_storage.cpp
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Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL renderer
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2023-10-21 16:49:24 -05:00 |
particles_storage.h
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OpenGL: Fix uninitialized memory usage for GPUPartciles `interp_to_end`
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2023-10-30 15:08:24 +01:00 |
render_scene_buffers_gles3.cpp
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Implement glow/bloom on compatibility renderer
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2024-02-19 13:29:43 +11:00 |
render_scene_buffers_gles3.h
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Implement glow/bloom on compatibility renderer
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2024-02-19 13:29:43 +11:00 |
texture_storage.cpp
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Implement glow/bloom on compatibility renderer
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2024-02-19 13:29:43 +11:00 |
texture_storage.h
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Implement glow/bloom on compatibility renderer
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2024-02-19 13:29:43 +11:00 |
utilities.cpp
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Remove code relative to obsoleted ETC texture format
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2024-02-14 17:16:41 +01:00 |
utilities.h
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
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2024-01-24 17:13:30 -08:00 |