godot/platform
Rémi Verschelde b18ef4dc83 SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize
- `-fomit-frame-pointer` is included automatically by both GCC and
  Clang in `-O1` and above.
- `-ftree-vectorize` is included automatically by GCC in `-O2` and
  beyond, and seems always enabled by Clang.

Closes #66296. See that issue for a detailed investigation.

(cherry picked from commit c5c3d13dc0)
2022-12-04 20:03:06 +08:00
..
android SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-04 20:03:06 +08:00
iphone SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-04 20:03:06 +08:00
javascript Change auto to default in cursor css settings. 2022-10-07 12:17:15 -06:00
osx SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-04 20:03:06 +08:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-05 14:45:12 +02:00
uwp Mono: Show custom error explaining that UWP is not supported 2022-08-23 13:21:10 +02:00
windows Fix newlines not honored in Windows console 2022-11-30 15:34:26 +01:00
x11 Actually set the execinfo flag on non-glibc systems 2022-11-30 15:43:02 +01:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00