b1a2394b3b
This harmonizes the appearance of collision shapes and paths between the editor and running project, in both 2D and 3D. This means that in 3D, paths are now green and shapes are now cyan instead of light blue.
1068 lines
39 KiB
C++
1068 lines
39 KiB
C++
/**************************************************************************/
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/* path_3d_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "path_3d_editor_plugin.h"
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#include "core/math/geometry_2d.h"
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#include "core/math/geometry_3d.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "node_3d_editor_plugin.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/menu_button.h"
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#include "scene/resources/curve.h"
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String Path3DGizmo::get_handle_name(int p_id, bool p_secondary) const {
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Ref<Curve3D> c = path->get_curve();
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if (c.is_null()) {
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return "";
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}
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// Primary handles: position.
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if (!p_secondary) {
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return TTR("Curve Point #") + itos(p_id);
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}
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// Secondary handles: in, out, tilt.
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const HandleInfo info = _secondary_handles_info[p_id];
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switch (info.type) {
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case HandleType::HANDLE_TYPE_IN:
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return TTR("Handle In #") + itos(info.point_idx);
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case HandleType::HANDLE_TYPE_OUT:
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return TTR("Handle Out #") + itos(info.point_idx);
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case HandleType::HANDLE_TYPE_TILT:
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return TTR("Handle Tilt #") + itos(info.point_idx);
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}
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return "";
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}
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Variant Path3DGizmo::get_handle_value(int p_id, bool p_secondary) const {
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Ref<Curve3D> c = path->get_curve();
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if (c.is_null()) {
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return Variant();
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}
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// Primary handles: position.
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if (!p_secondary) {
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original = c->get_point_position(p_id);
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return original;
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}
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// Secondary handles: in, out, tilt.
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const HandleInfo info = _secondary_handles_info[p_id];
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Vector3 ofs;
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switch (info.type) {
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case HandleType::HANDLE_TYPE_TILT:
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return c->get_point_tilt(info.point_idx);
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case HandleType::HANDLE_TYPE_IN:
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ofs = c->get_point_in(info.point_idx);
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break;
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case HandleType::HANDLE_TYPE_OUT:
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ofs = c->get_point_out(info.point_idx);
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break;
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}
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original = ofs + c->get_point_position(info.point_idx);
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return ofs;
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}
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void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
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Ref<Curve3D> c = path->get_curve();
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if (c.is_null()) {
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return;
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}
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const Transform3D gt = path->get_global_transform();
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const Transform3D gi = gt.affine_inverse();
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const Vector3 ray_from = p_camera->project_ray_origin(p_point);
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const Vector3 ray_dir = p_camera->project_ray_normal(p_point);
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const Plane p = Plane(p_camera->get_transform().basis.get_column(2), gt.xform(original));
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// Primary handles: position.
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if (!p_secondary) {
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Vector3 inters;
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// Special case for primary handle, the handle id equals control point id.
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const int idx = p_id;
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if (p.intersects_ray(ray_from, ray_dir, &inters)) {
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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float snap = Node3DEditor::get_singleton()->get_translate_snap();
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inters.snap(Vector3(snap, snap, snap));
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}
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Vector3 local = gi.xform(inters);
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c->set_point_position(idx, local);
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}
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return;
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}
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// Secondary handles: in, out, tilt.
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const HandleInfo info = _secondary_handles_info[p_id];
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switch (info.type) {
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case HandleType::HANDLE_TYPE_OUT:
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case HandleType::HANDLE_TYPE_IN: {
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const int idx = info.point_idx;
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const Vector3 base = c->get_point_position(idx);
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Vector3 inters;
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if (p.intersects_ray(ray_from, ray_dir, &inters)) {
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if (!Path3DEditorPlugin::singleton->is_handle_clicked()) {
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orig_in_length = c->get_point_in(idx).length();
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orig_out_length = c->get_point_out(idx).length();
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Path3DEditorPlugin::singleton->set_handle_clicked(true);
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}
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Vector3 local = gi.xform(inters) - base;
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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float snap = Node3DEditor::get_singleton()->get_translate_snap();
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local.snap(Vector3(snap, snap, snap));
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}
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if (info.type == HandleType::HANDLE_TYPE_IN) {
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c->set_point_in(idx, local);
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if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
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c->set_point_out(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_out_length));
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}
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} else {
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c->set_point_out(idx, local);
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if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
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c->set_point_in(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_in_length));
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}
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}
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}
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break;
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}
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case HandleType::HANDLE_TYPE_TILT: {
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const int idx = info.point_idx;
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const Vector3 position = c->get_point_position(idx);
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const Basis posture = c->get_point_baked_posture(idx);
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const Vector3 tangent = -posture.get_column(2);
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const Vector3 up = posture.get_column(1);
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const Plane p_tilt = Plane(tangent, position);
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Vector3 intersection;
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if (p_tilt.intersects_ray(ray_from, ray_dir, &intersection)) {
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Vector3 direction = intersection - position;
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direction.normalize(); // FIXME: redundant?
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real_t tilt_angle = up.signed_angle_to(direction, tangent);
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if (Node3DEditor::get_singleton()->is_snap_enabled()) {
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real_t snap = Node3DEditor::get_singleton()->get_rotate_snap();
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tilt_angle = Math::rad_to_deg(tilt_angle) + snap * 0.5; // Else it won't reach +180.
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tilt_angle -= Math::fmod(tilt_angle, snap);
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tilt_angle = Math::deg_to_rad(tilt_angle);
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}
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c->set_point_tilt(idx, tilt_angle);
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}
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break;
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}
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}
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}
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void Path3DGizmo::commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
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Ref<Curve3D> c = path->get_curve();
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if (c.is_null()) {
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return;
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}
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EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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// Primary handles: position.
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if (!p_secondary && !Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
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// Special case for primary handle, the handle id equals control point id.
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const int idx = p_id;
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if (p_cancel) {
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c->set_point_position(idx, p_restore);
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return;
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}
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ur->create_action(TTR("Set Curve Point Position"));
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ur->add_do_method(c.ptr(), "set_point_position", idx, c->get_point_position(idx));
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ur->add_undo_method(c.ptr(), "set_point_position", idx, p_restore);
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ur->commit_action();
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return;
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}
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// Secondary handles: in, out, tilt.
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const HandleInfo info = _secondary_handles_info[p_id];
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const int idx = info.point_idx;
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switch (info.type) {
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case HandleType::HANDLE_TYPE_OUT: {
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if (p_cancel) {
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c->set_point_out(idx, p_restore);
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return;
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}
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ur->create_action(TTR("Set Curve Out Position"));
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ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
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ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
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if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
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ur->add_do_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_out(idx) : (-c->get_point_out(idx).normalized() * orig_in_length));
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ur->add_undo_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_in_length));
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}
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ur->commit_action();
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break;
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}
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case HandleType::HANDLE_TYPE_IN: {
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if (p_cancel) {
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c->set_point_in(idx, p_restore);
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return;
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}
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ur->create_action(TTR("Set Curve In Position"));
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ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
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ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
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if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
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ur->add_do_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_in(idx) : (-c->get_point_in(idx).normalized() * orig_out_length));
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ur->add_undo_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_out_length));
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}
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ur->commit_action();
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break;
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}
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case HandleType::HANDLE_TYPE_TILT: {
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if (p_cancel) {
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c->set_point_tilt(idx, p_restore);
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return;
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}
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ur->create_action(TTR("Set Curve Point Tilt"));
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ur->add_do_method(c.ptr(), "set_point_tilt", idx, c->get_point_tilt(idx));
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ur->add_undo_method(c.ptr(), "set_point_tilt", idx, p_restore);
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ur->commit_action();
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break;
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}
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}
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}
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void Path3DGizmo::redraw() {
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clear();
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Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
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Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
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Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
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Ref<StandardMaterial3D> path_tilt_muted_material = gizmo_plugin->get_material("path_tilt_muted_material", this);
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Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
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Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
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Ref<Curve3D> c = path->get_curve();
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if (c.is_null()) {
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return;
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}
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real_t interval = 0.1;
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const real_t length = c->get_baked_length();
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// 1. Draw curve and bones.
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if (length > CMP_EPSILON) {
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const int sample_count = int(length / interval) + 2;
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interval = length / (sample_count - 1); // Recalculate real interval length.
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Vector<Transform3D> frames;
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frames.resize(sample_count);
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{
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Transform3D *w = frames.ptrw();
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for (int i = 0; i < sample_count; i++) {
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w[i] = c->sample_baked_with_rotation(i * interval, true, true);
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}
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}
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const Transform3D *r = frames.ptr();
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Vector<Vector3> _collision_segments;
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_collision_segments.resize((sample_count - 1) * 2);
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Vector3 *_collisions_ptr = _collision_segments.ptrw();
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Vector<Vector3> bones;
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bones.resize(sample_count * 4);
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Vector3 *bones_ptr = bones.ptrw();
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Vector<Vector3> ribbon;
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ribbon.resize(sample_count);
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Vector3 *ribbon_ptr = ribbon.ptrw();
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for (int i = 0; i < sample_count; i++) {
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const Vector3 p1 = r[i].origin;
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const Vector3 side = r[i].basis.get_column(0);
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const Vector3 up = r[i].basis.get_column(1);
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const Vector3 forward = r[i].basis.get_column(2);
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// Collision segments.
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if (i != sample_count - 1) {
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const Vector3 p2 = r[i + 1].origin;
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_collisions_ptr[(i * 2)] = p1;
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_collisions_ptr[(i * 2) + 1] = p2;
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}
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// Path3D as a ribbon.
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ribbon_ptr[i] = p1;
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// Fish Bone.
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const Vector3 p_left = p1 + (side + forward - up * 0.3) * 0.06;
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const Vector3 p_right = p1 + (-side + forward - up * 0.3) * 0.06;
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const int bone_idx = i * 4;
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bones_ptr[bone_idx] = p1;
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bones_ptr[bone_idx + 1] = p_left;
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bones_ptr[bone_idx + 2] = p1;
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bones_ptr[bone_idx + 3] = p_right;
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}
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add_collision_segments(_collision_segments);
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add_lines(bones, path_material);
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add_vertices(ribbon, path_material, Mesh::PRIMITIVE_LINE_STRIP);
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}
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// 2. Draw handles when selected.
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if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
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PackedVector3Array handle_lines;
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PackedVector3Array tilt_handle_lines;
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PackedVector3Array primary_handle_points;
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PackedVector3Array secondary_handle_points;
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PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
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_secondary_handles_info.resize(c->get_point_count() * 3);
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for (int idx = 0; idx < c->get_point_count(); idx++) {
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// Collect primary-handles.
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const Vector3 pos = c->get_point_position(idx);
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primary_handle_points.append(pos);
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HandleInfo info;
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info.point_idx = idx;
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// Collect in-handles except for the first point.
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if (idx > 0 && Path3DEditorPlugin::singleton->curve_edit_curve->is_pressed()) {
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const Vector3 in = c->get_point_in(idx);
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info.type = HandleType::HANDLE_TYPE_IN;
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const int handle_idx = idx * 3 + 0;
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collected_secondary_handle_ids.append(handle_idx);
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_secondary_handles_info.write[handle_idx] = info;
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secondary_handle_points.append(pos + in);
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handle_lines.append(pos);
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handle_lines.append(pos + in);
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}
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// Collect out-handles except for the last point.
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if (idx < c->get_point_count() - 1 && Path3DEditorPlugin::singleton->curve_edit_curve->is_pressed()) {
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const Vector3 out = c->get_point_out(idx);
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info.type = HandleType::HANDLE_TYPE_OUT;
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const int handle_idx = idx * 3 + 1;
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collected_secondary_handle_ids.append(handle_idx);
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_secondary_handles_info.write[handle_idx] = info;
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secondary_handle_points.append(pos + out);
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handle_lines.append(pos);
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handle_lines.append(pos + out);
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}
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// Collect tilt-handles.
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if (Path3DEditorPlugin::singleton->curve_edit_tilt->is_pressed()) {
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// Tilt handle.
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{
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info.type = HandleType::HANDLE_TYPE_TILT;
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const int handle_idx = idx * 3 + 2;
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collected_secondary_handle_ids.append(handle_idx);
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_secondary_handles_info.write[handle_idx] = info;
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const Basis posture = c->get_point_baked_posture(idx, true);
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const Vector3 up = posture.get_column(1);
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secondary_handle_points.append(pos + up * disk_size);
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tilt_handle_lines.append(pos);
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tilt_handle_lines.append(pos + up * disk_size);
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}
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// Tilt disk.
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{
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const Basis posture = c->get_point_baked_posture(idx, false);
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const Vector3 up = posture.get_column(1);
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const Vector3 side = posture.get_column(0);
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PackedVector3Array disk;
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disk.append(pos);
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const int n = 36;
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for (int i = 0; i <= n; i++) {
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const float a = Math_TAU * i / n;
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const Vector3 edge = sin(a) * side + cos(a) * up;
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disk.append(pos + edge * disk_size);
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}
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add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
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}
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}
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}
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if (handle_lines.size() > 1) {
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add_lines(handle_lines, path_thin_material);
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}
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if (tilt_handle_lines.size() > 1) {
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add_lines(tilt_handle_lines, path_tilt_material);
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}
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if (!Path3DEditorPlugin::singleton->curve_edit->is_pressed() && primary_handle_points.size()) {
|
|
add_handles(primary_handle_points, handles_material);
|
|
}
|
|
if (secondary_handle_points.size()) {
|
|
add_handles(secondary_handle_points, sec_handles_material, collected_secondary_handle_ids, false, true);
|
|
}
|
|
// Draw the gizmo plugin manually, because handles are registered. In which case, the caller code skips drawing the gizmo plugin.
|
|
gizmo_plugin->redraw(this);
|
|
}
|
|
}
|
|
|
|
void Path3DGizmo::_update_transform_gizmo() {
|
|
Node3DEditor::get_singleton()->update_transform_gizmo();
|
|
}
|
|
|
|
Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
|
|
path = p_path;
|
|
disk_size = p_disk_size;
|
|
set_node_3d(p_path);
|
|
orig_in_length = 0;
|
|
orig_out_length = 0;
|
|
|
|
// Connecting to a signal once, rather than plaguing the implementation with calls to `Node3DEditor::update_transform_gizmo`.
|
|
path->connect("curve_changed", callable_mp(this, &Path3DGizmo::_update_transform_gizmo));
|
|
|
|
Path3DEditorPlugin::singleton->curve_edit->connect("pressed", callable_mp(this, &Path3DGizmo::redraw));
|
|
Path3DEditorPlugin::singleton->curve_edit_curve->connect("pressed", callable_mp(this, &Path3DGizmo::redraw));
|
|
Path3DEditorPlugin::singleton->curve_create->connect("pressed", callable_mp(this, &Path3DGizmo::redraw));
|
|
Path3DEditorPlugin::singleton->curve_del->connect("pressed", callable_mp(this, &Path3DGizmo::redraw));
|
|
Path3DEditorPlugin::singleton->curve_close->connect("pressed", callable_mp(this, &Path3DGizmo::redraw));
|
|
}
|
|
|
|
EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
|
|
if (!path) {
|
|
return EditorPlugin::AFTER_GUI_INPUT_PASS;
|
|
}
|
|
Ref<Curve3D> c = path->get_curve();
|
|
if (c.is_null()) {
|
|
return EditorPlugin::AFTER_GUI_INPUT_PASS;
|
|
}
|
|
Transform3D gt = path->get_global_transform();
|
|
Transform3D it = gt.affine_inverse();
|
|
|
|
static const int click_dist = 10; //should make global
|
|
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
|
|
if (mb.is_valid()) {
|
|
Point2 mbpos(mb->get_position().x, mb->get_position().y);
|
|
|
|
Node3DEditorViewport *viewport = nullptr;
|
|
for (uint32_t i = 0; i < Node3DEditor::VIEWPORTS_COUNT; i++) {
|
|
Node3DEditorViewport *vp = Node3DEditor::get_singleton()->get_editor_viewport(i);
|
|
if (vp->get_camera_3d() == p_camera) {
|
|
viewport = vp;
|
|
break;
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_NULL_V(viewport, EditorPlugin::AFTER_GUI_INPUT_PASS);
|
|
|
|
if (!mb->is_pressed()) {
|
|
set_handle_clicked(false);
|
|
}
|
|
|
|
if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_command_or_control_pressed()))) {
|
|
//click into curve, break it down
|
|
Vector<Vector3> v3a = c->tessellate();
|
|
int rc = v3a.size();
|
|
int closest_seg = -1;
|
|
Vector3 closest_seg_point;
|
|
|
|
if (rc >= 2) {
|
|
int idx = 0;
|
|
const Vector3 *r = v3a.ptr();
|
|
float closest_d = 1e20;
|
|
|
|
if (viewport->point_to_screen(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) {
|
|
return EditorPlugin::AFTER_GUI_INPUT_PASS; //nope, existing
|
|
}
|
|
|
|
for (int i = 0; i < c->get_point_count() - 1; i++) {
|
|
//find the offset and point index of the place to break up
|
|
int j = idx;
|
|
if (viewport->point_to_screen(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist) {
|
|
return EditorPlugin::AFTER_GUI_INPUT_PASS; //nope, existing
|
|
}
|
|
|
|
while (j < rc && c->get_point_position(i + 1) != r[j]) {
|
|
Vector3 from = r[j];
|
|
Vector3 to = r[j + 1];
|
|
real_t cdist = from.distance_to(to);
|
|
from = gt.xform(from);
|
|
to = gt.xform(to);
|
|
if (cdist > 0) {
|
|
Vector2 s[2];
|
|
s[0] = viewport->point_to_screen(from);
|
|
s[1] = viewport->point_to_screen(to);
|
|
Vector2 inters = Geometry2D::get_closest_point_to_segment(mbpos, s);
|
|
float d = inters.distance_to(mbpos);
|
|
|
|
if (d < 10 && d < closest_d) {
|
|
closest_d = d;
|
|
closest_seg = i;
|
|
Vector3 ray_from = viewport->get_ray_pos(mbpos);
|
|
Vector3 ray_dir = viewport->get_ray(mbpos);
|
|
|
|
Vector3 ra, rb;
|
|
Geometry3D::get_closest_points_between_segments(ray_from, ray_from + ray_dir * 4096, from, to, ra, rb);
|
|
|
|
closest_seg_point = it.xform(rb);
|
|
}
|
|
}
|
|
j++;
|
|
}
|
|
if (idx == j) {
|
|
idx++; //force next
|
|
} else {
|
|
idx = j; //swap
|
|
}
|
|
|
|
if (j == rc) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
if (closest_seg != -1) {
|
|
//subdivide
|
|
|
|
ur->create_action(TTR("Split Path"));
|
|
ur->add_do_method(c.ptr(), "add_point", closest_seg_point, Vector3(), Vector3(), closest_seg + 1);
|
|
ur->add_undo_method(c.ptr(), "remove_point", closest_seg + 1);
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
|
|
} else {
|
|
Vector3 origin;
|
|
if (c->get_point_count() == 0) {
|
|
origin = path->get_transform().get_origin();
|
|
} else {
|
|
origin = gt.xform(c->get_point_position(c->get_point_count() - 1));
|
|
}
|
|
Plane p(p_camera->get_transform().basis.get_column(2), origin);
|
|
Vector3 ray_from = viewport->get_ray_pos(mbpos);
|
|
Vector3 ray_dir = viewport->get_ray(mbpos);
|
|
|
|
Vector3 inters;
|
|
if (p.intersects_ray(ray_from, ray_dir, &inters)) {
|
|
ur->create_action(TTR("Add Point to Curve"));
|
|
ur->add_do_method(c.ptr(), "add_point", it.xform(inters), Vector3(), Vector3(), -1);
|
|
ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count());
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
}
|
|
|
|
//add new at pos
|
|
}
|
|
|
|
} else if (mb->is_pressed() && ((mb->get_button_index() == MouseButton::LEFT && curve_del->is_pressed()) || (mb->get_button_index() == MouseButton::RIGHT && curve_edit->is_pressed()))) {
|
|
for (int i = 0; i < c->get_point_count(); i++) {
|
|
real_t dist_to_p = viewport->point_to_screen(gt.xform(c->get_point_position(i))).distance_to(mbpos);
|
|
real_t dist_to_p_out = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
|
|
real_t dist_to_p_in = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
|
|
real_t dist_to_p_up = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
|
|
|
|
// Find the offset and point index of the place to break up.
|
|
// Also check for the control points.
|
|
if (dist_to_p < click_dist) {
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
ur->create_action(TTR("Remove Path Point"));
|
|
ur->add_do_method(c.ptr(), "remove_point", i);
|
|
ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i);
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
} else if (dist_to_p_out < click_dist) {
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
ur->create_action(TTR("Reset Out-Control Point"));
|
|
ur->add_do_method(c.ptr(), "set_point_out", i, Vector3());
|
|
ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i));
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
} else if (dist_to_p_in < click_dist) {
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
ur->create_action(TTR("Reset In-Control Point"));
|
|
ur->add_do_method(c.ptr(), "set_point_in", i, Vector3());
|
|
ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i));
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
} else if (dist_to_p_up < click_dist) {
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
ur->create_action(TTR("Reset Point Tilt"));
|
|
ur->add_do_method(c.ptr(), "set_point_tilt", i, 0.0f);
|
|
ur->add_undo_method(c.ptr(), "set_point_tilt", i, c->get_point_tilt(i));
|
|
ur->commit_action();
|
|
return EditorPlugin::AFTER_GUI_INPUT_STOP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return EditorPlugin::AFTER_GUI_INPUT_PASS;
|
|
}
|
|
|
|
void Path3DEditorPlugin::edit(Object *p_object) {
|
|
if (p_object) {
|
|
path = Object::cast_to<Path3D>(p_object);
|
|
if (path) {
|
|
if (path->get_curve().is_valid()) {
|
|
path->get_curve()->emit_signal(SNAME("changed"));
|
|
}
|
|
}
|
|
} else {
|
|
Path3D *pre = path;
|
|
path = nullptr;
|
|
if (pre) {
|
|
pre->get_curve()->emit_signal(SNAME("changed"));
|
|
}
|
|
}
|
|
|
|
update_overlays();
|
|
//collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
|
}
|
|
|
|
bool Path3DEditorPlugin::handles(Object *p_object) const {
|
|
return p_object->is_class("Path3D");
|
|
}
|
|
|
|
void Path3DEditorPlugin::make_visible(bool p_visible) {
|
|
if (p_visible) {
|
|
topmenu_bar->show();
|
|
} else {
|
|
topmenu_bar->hide();
|
|
|
|
{
|
|
Path3D *pre = path;
|
|
path = nullptr;
|
|
if (pre && pre->get_curve().is_valid()) {
|
|
pre->get_curve()->emit_signal(SNAME("changed"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Path3DEditorPlugin::_mode_changed(int p_mode) {
|
|
curve_create->set_pressed(p_mode == MODE_CREATE);
|
|
curve_edit_curve->set_pressed(p_mode == MODE_EDIT_CURVE);
|
|
curve_edit_tilt->set_pressed(p_mode == MODE_EDIT_TILT);
|
|
curve_edit->set_pressed(p_mode == MODE_EDIT);
|
|
curve_del->set_pressed(p_mode == MODE_DELETE);
|
|
|
|
Node3DEditor::get_singleton()->clear_subgizmo_selection();
|
|
}
|
|
|
|
void Path3DEditorPlugin::_close_curve() {
|
|
Ref<Curve3D> c = path->get_curve();
|
|
if (c.is_null()) {
|
|
return;
|
|
}
|
|
if (c->get_point_count() < 2) {
|
|
return;
|
|
}
|
|
if (c->get_point_position(0) == c->get_point_position(c->get_point_count() - 1)) {
|
|
return;
|
|
}
|
|
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
|
|
ur->create_action(TTR("Close Curve"));
|
|
ur->add_do_method(c.ptr(), "add_point", c->get_point_position(0), c->get_point_in(0), c->get_point_out(0), -1);
|
|
ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count());
|
|
ur->commit_action();
|
|
}
|
|
|
|
void Path3DEditorPlugin::_handle_option_pressed(int p_option) {
|
|
PopupMenu *pm;
|
|
pm = handle_menu->get_popup();
|
|
|
|
switch (p_option) {
|
|
case HANDLE_OPTION_ANGLE: {
|
|
bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE);
|
|
mirror_handle_angle = !is_checked;
|
|
pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
|
|
pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle);
|
|
} break;
|
|
case HANDLE_OPTION_LENGTH: {
|
|
bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH);
|
|
mirror_handle_length = !is_checked;
|
|
pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void Path3DEditorPlugin::_confirm_clear_points() {
|
|
if (!path || path->get_curve().is_null() || path->get_curve()->get_point_count() == 0) {
|
|
return;
|
|
}
|
|
clear_points_dialog->reset_size();
|
|
clear_points_dialog->popup_centered();
|
|
}
|
|
|
|
void Path3DEditorPlugin::_clear_points() {
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
PackedVector3Array points = path->get_curve()->get_points().duplicate();
|
|
|
|
undo_redo->create_action(TTR("Clear Curve Points"));
|
|
undo_redo->add_do_method(this, "_clear_curve_points");
|
|
undo_redo->add_undo_method(this, "_restore_curve_points", points);
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
void Path3DEditorPlugin::_clear_curve_points() {
|
|
if (!path || path->get_curve().is_null() || path->get_curve()->get_point_count() == 0) {
|
|
return;
|
|
}
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
curve->clear_points();
|
|
}
|
|
|
|
void Path3DEditorPlugin::_restore_curve_points(const PackedVector3Array &p_points) {
|
|
if (!path || path->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
|
|
if (curve->get_point_count() > 0) {
|
|
curve->clear_points();
|
|
}
|
|
|
|
for (int i = 0; i < p_points.size(); i += 3) {
|
|
curve->add_point(p_points[i + 2], p_points[i], p_points[i + 1]);
|
|
}
|
|
}
|
|
|
|
void Path3DEditorPlugin::_update_theme() {
|
|
// TODO: Split the EditorPlugin instance from the UI instance and connect this properly.
|
|
// See the 2D path editor for inspiration.
|
|
curve_edit->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveEdit"), EditorStringName(EditorIcons)));
|
|
curve_edit_curve->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveCurve"), EditorStringName(EditorIcons)));
|
|
curve_edit_tilt->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveTilt"), EditorStringName(EditorIcons)));
|
|
curve_create->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveCreate"), EditorStringName(EditorIcons)));
|
|
curve_del->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveDelete"), EditorStringName(EditorIcons)));
|
|
curve_close->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("CurveClose"), EditorStringName(EditorIcons)));
|
|
curve_clear_points->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Clear"), EditorStringName(EditorIcons)));
|
|
}
|
|
|
|
void Path3DEditorPlugin::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
curve_create->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_CREATE));
|
|
curve_edit_curve->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT_CURVE));
|
|
curve_edit_tilt->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT_TILT));
|
|
curve_edit->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT));
|
|
curve_del->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_DELETE));
|
|
curve_close->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_close_curve));
|
|
|
|
_update_theme();
|
|
} break;
|
|
|
|
case NOTIFICATION_READY: {
|
|
// FIXME: This can trigger theme updates when the nodes that we want to update are not yet available.
|
|
// The toolbar should be extracted to a dedicated control and theme updates should be handled through
|
|
// the notification.
|
|
Node3DEditor::get_singleton()->connect("theme_changed", callable_mp(this, &Path3DEditorPlugin::_update_theme));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void Path3DEditorPlugin::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_clear_curve_points"), &Path3DEditorPlugin::_clear_curve_points);
|
|
ClassDB::bind_method(D_METHOD("_restore_curve_points"), &Path3DEditorPlugin::_restore_curve_points);
|
|
}
|
|
|
|
Path3DEditorPlugin *Path3DEditorPlugin::singleton = nullptr;
|
|
|
|
Path3DEditorPlugin::Path3DEditorPlugin() {
|
|
path = nullptr;
|
|
singleton = this;
|
|
mirror_handle_angle = true;
|
|
mirror_handle_length = true;
|
|
|
|
disk_size = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8);
|
|
|
|
Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
|
|
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
|
|
path_3d_gizmo_plugin = gizmo_plugin;
|
|
|
|
topmenu_bar = memnew(HBoxContainer);
|
|
topmenu_bar->hide();
|
|
Node3DEditor::get_singleton()->add_control_to_menu_panel(topmenu_bar);
|
|
|
|
curve_edit = memnew(Button);
|
|
curve_edit->set_theme_type_variation("FlatButton");
|
|
curve_edit->set_toggle_mode(true);
|
|
curve_edit->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_edit->set_tooltip_text(TTR("Select Points") + "\n" + TTR("Shift+Click: Select multiple Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
|
|
topmenu_bar->add_child(curve_edit);
|
|
|
|
curve_edit_curve = memnew(Button);
|
|
curve_edit_curve->set_theme_type_variation("FlatButton");
|
|
curve_edit_curve->set_toggle_mode(true);
|
|
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_edit_curve->set_tooltip_text(TTR("Select Control Points") + "\n" + TTR("Shift+Click: Drag out Control Points"));
|
|
topmenu_bar->add_child(curve_edit_curve);
|
|
|
|
curve_edit_tilt = memnew(Button);
|
|
curve_edit_tilt->set_theme_type_variation("FlatButton");
|
|
curve_edit_tilt->set_toggle_mode(true);
|
|
curve_edit_tilt->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_edit_tilt->set_tooltip_text(TTR("Select Tilt Handles"));
|
|
topmenu_bar->add_child(curve_edit_tilt);
|
|
|
|
curve_create = memnew(Button);
|
|
curve_create->set_theme_type_variation("FlatButton");
|
|
curve_create->set_toggle_mode(true);
|
|
curve_create->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_create->set_tooltip_text(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
|
|
topmenu_bar->add_child(curve_create);
|
|
|
|
curve_del = memnew(Button);
|
|
curve_del->set_theme_type_variation("FlatButton");
|
|
curve_del->set_toggle_mode(true);
|
|
curve_del->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_del->set_tooltip_text(TTR("Delete Point"));
|
|
topmenu_bar->add_child(curve_del);
|
|
|
|
curve_close = memnew(Button);
|
|
curve_close->set_theme_type_variation("FlatButton");
|
|
curve_close->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_close->set_tooltip_text(TTR("Close Curve"));
|
|
topmenu_bar->add_child(curve_close);
|
|
|
|
curve_clear_points = memnew(Button);
|
|
curve_clear_points->set_theme_type_variation("FlatButton");
|
|
curve_clear_points->set_focus_mode(Control::FOCUS_NONE);
|
|
curve_clear_points->set_tooltip_text(TTR("Clear Points"));
|
|
curve_clear_points->connect("pressed", callable_mp(this, &Path3DEditorPlugin::_confirm_clear_points));
|
|
topmenu_bar->add_child(curve_clear_points);
|
|
|
|
clear_points_dialog = memnew(ConfirmationDialog);
|
|
clear_points_dialog->set_title(TTR("Please Confirm..."));
|
|
clear_points_dialog->set_text(TTR("Remove all curve points?"));
|
|
clear_points_dialog->connect("confirmed", callable_mp(this, &Path3DEditorPlugin::_clear_points));
|
|
topmenu_bar->add_child(clear_points_dialog);
|
|
|
|
handle_menu = memnew(MenuButton);
|
|
handle_menu->set_flat(false);
|
|
handle_menu->set_theme_type_variation("FlatMenuButton");
|
|
handle_menu->set_text(TTR("Options"));
|
|
topmenu_bar->add_child(handle_menu);
|
|
|
|
PopupMenu *menu;
|
|
menu = handle_menu->get_popup();
|
|
menu->add_check_item(TTR("Mirror Handle Angles"));
|
|
menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
|
|
menu->add_check_item(TTR("Mirror Handle Lengths"));
|
|
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
|
|
menu->connect("id_pressed", callable_mp(this, &Path3DEditorPlugin::_handle_option_pressed));
|
|
|
|
curve_edit->set_pressed(true);
|
|
}
|
|
|
|
Path3DEditorPlugin::~Path3DEditorPlugin() {
|
|
}
|
|
|
|
Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
|
|
Ref<Path3DGizmo> ref;
|
|
|
|
Path3D *path = Object::cast_to<Path3D>(p_spatial);
|
|
if (path) {
|
|
ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path, disk_size)));
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
bool Path3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
|
|
return Object::cast_to<Path3D>(p_spatial) != nullptr;
|
|
}
|
|
|
|
String Path3DGizmoPlugin::get_gizmo_name() const {
|
|
return "Path3D";
|
|
}
|
|
|
|
void Path3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL(path);
|
|
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
|
|
Ref<StandardMaterial3D> handle_material = get_material("handles", p_gizmo);
|
|
PackedVector3Array handles;
|
|
|
|
if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
|
|
for (int idx = 0; idx < curve->get_point_count(); ++idx) {
|
|
// Collect handles.
|
|
const Vector3 pos = curve->get_point_position(idx);
|
|
|
|
handles.append(pos);
|
|
}
|
|
}
|
|
|
|
if (handles.size()) {
|
|
p_gizmo->add_vertices(handles, handle_material, Mesh::PRIMITIVE_POINTS);
|
|
}
|
|
}
|
|
|
|
int Path3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL_V(path, -1);
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
ERR_FAIL_COND_V(curve.is_null(), -1);
|
|
|
|
if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
|
|
for (int idx = 0; idx < curve->get_point_count(); ++idx) {
|
|
Vector3 pos = path->get_global_transform().xform(curve->get_point_position(idx));
|
|
if (p_camera->unproject_position(pos).distance_to(p_point) < 20) {
|
|
return idx;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
Vector<int> Path3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
|
|
Vector<int> contained_points;
|
|
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL_V(path, contained_points);
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
ERR_FAIL_COND_V(curve.is_null(), contained_points);
|
|
|
|
if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
|
|
for (int idx = 0; idx < curve->get_point_count(); ++idx) {
|
|
Vector3 pos = path->get_global_transform().xform(curve->get_point_position(idx));
|
|
bool is_contained_in_frustum = true;
|
|
for (int i = 0; i < p_frustum.size(); ++i) {
|
|
if (p_frustum[i].distance_to(pos) > 0) {
|
|
is_contained_in_frustum = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (is_contained_in_frustum) {
|
|
contained_points.push_back(idx);
|
|
}
|
|
}
|
|
}
|
|
|
|
return contained_points;
|
|
}
|
|
|
|
Transform3D Path3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL_V(path, Transform3D());
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
ERR_FAIL_COND_V(curve.is_null(), Transform3D());
|
|
ERR_FAIL_INDEX_V(p_id, curve->get_point_count(), Transform3D());
|
|
|
|
Basis basis = transformation_locked_basis.has(p_id) ? transformation_locked_basis[p_id] : curve->get_point_baked_posture(p_id, true);
|
|
Vector3 pos = curve->get_point_position(p_id);
|
|
|
|
Transform3D t = Transform3D(basis, pos);
|
|
return t;
|
|
}
|
|
|
|
void Path3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL(path);
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
ERR_FAIL_COND(curve.is_null());
|
|
ERR_FAIL_INDEX(p_id, curve->get_point_count());
|
|
|
|
if (!transformation_locked_basis.has(p_id)) {
|
|
transformation_locked_basis[p_id] = Basis(curve->get_point_baked_posture(p_id, true));
|
|
}
|
|
curve->set_point_position(p_id, p_transform.origin);
|
|
}
|
|
|
|
void Path3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) {
|
|
Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
|
|
ERR_FAIL_NULL(path);
|
|
Ref<Curve3D> curve = path->get_curve();
|
|
ERR_FAIL_COND(curve.is_null());
|
|
|
|
transformation_locked_basis.clear();
|
|
|
|
if (p_cancel) {
|
|
for (int i = 0; i < p_ids.size(); ++i) {
|
|
curve->set_point_position(p_ids[i], p_restore[i].origin);
|
|
}
|
|
return;
|
|
}
|
|
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
|
|
undo_redo->create_action(TTR("Set Curve Point Position"));
|
|
|
|
for (int i = 0; i < p_ids.size(); ++i) {
|
|
const int idx = p_ids[i];
|
|
undo_redo->add_do_method(curve.ptr(), "set_point_position", idx, curve->get_point_position(idx));
|
|
undo_redo->add_undo_method(curve.ptr(), "set_point_position", idx, p_restore[i].origin);
|
|
}
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
int Path3DGizmoPlugin::get_priority() const {
|
|
return -1;
|
|
}
|
|
|
|
Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
|
|
Color path_color = SceneTree::get_singleton()->get_debug_paths_color();
|
|
Color path_tilt_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9));
|
|
disk_size = p_disk_size;
|
|
|
|
create_material("path_material", path_color);
|
|
create_material("path_thin_material", Color(0.6, 0.6, 0.6));
|
|
create_material("path_tilt_material", path_tilt_color);
|
|
create_material("path_tilt_muted_material", path_tilt_color * 0.7);
|
|
create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
|
|
create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
|
|
}
|