godot/modules/mobile_vr
Rémi Verschelde 3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
..
doc_classes doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
shaders reintroduce generic mobile vr interface 2017-09-28 22:44:41 +10:00
SCsub reintroduce generic mobile vr interface 2017-09-28 22:44:41 +10:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
mobile_interface.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
mobile_interface.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00