godot/thirdparty/thorvg/src/common/tvgLock.h
2024-03-09 23:58:59 +01:00

72 lines
1.7 KiB
C++

/*
* Copyright (c) 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LOCK_H_
#define _TVG_LOCK_H_
#ifdef THORVG_THREAD_SUPPORT
#include <mutex>
namespace tvg {
struct Key
{
std::mutex mtx;
};
struct ScopedLock
{
Key* key = nullptr;
ScopedLock(Key& k)
{
k.mtx.lock();
key = &k;
}
~ScopedLock()
{
key->mtx.unlock();
}
};
}
#else //THORVG_THREAD_SUPPORT
namespace tvg {
struct Key {};
struct ScopedLock
{
ScopedLock(Key& key) {}
};
}
#endif //THORVG_THREAD_SUPPORT
#endif //_TVG_LOCK_H_