godot/servers/rendering/renderer_rd/shaders/effects
Rémi Verschelde e1bcadd12d
Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff
Add maximum roughness cutoff to SSR to improve performance
2022-12-15 09:20:29 +01:00
..
SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00
blur_raster.glsl Use raster versions of copy effects for 2D operations when using the mobile renderer 2022-11-10 12:47:26 -08:00
blur_raster_inc.glsl
bokeh_dof.glsl
bokeh_dof_inc.glsl
bokeh_dof_raster.glsl
copy.glsl Merge pull request #70009 from clayjohn/glow-hq 2022-12-13 23:32:15 +01:00
copy_to_fb.glsl Various fixes and documentation for CanvasGroup 2022-12-13 10:22:18 -08:00
cube_to_dp.glsl
cubemap_downsampler.glsl
cubemap_downsampler_inc.glsl
cubemap_downsampler_raster.glsl
cubemap_filter.glsl
cubemap_filter_raster.glsl
cubemap_roughness.glsl
cubemap_roughness_inc.glsl Properly remap roughness when reading from radiance map 2022-12-02 15:39:20 -08:00
cubemap_roughness_raster.glsl
fsr_upscale.glsl
resolve.glsl
screen_space_reflection.glsl Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff 2022-12-15 09:20:29 +01:00
screen_space_reflection_filter.glsl
screen_space_reflection_inc.glsl
screen_space_reflection_scale.glsl
specular_merge.glsl
ss_effects_downsample.glsl
ssao.glsl
ssao_blur.glsl
ssao_importance_map.glsl
ssao_interleave.glsl
ssil.glsl
ssil_blur.glsl
ssil_importance_map.glsl
ssil_interleave.glsl
subsurface_scattering.glsl
taa_resolve.glsl Ensure vulkan subgroups are disabled for MoltenVK 2022-10-26 20:12:06 +01:00
tonemap.glsl Merge pull request #66466 from clayjohn/FXAA-fix 2022-09-27 09:58:22 +02:00
vrs.glsl Fix VRS issues 2022-11-17 00:32:42 +11:00