godot/servers/rendering/renderer_rd/shaders/environment
Bastiaan Olij e886a7af81 Cleanup and improve sky render 2022-12-23 19:45:19 +11:00
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SCsub
gi.glsl Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported 2022-12-16 09:53:12 -08:00
sdfgi_debug.glsl
sdfgi_debug_probes.glsl
sdfgi_direct_light.glsl
sdfgi_integrate.glsl
sdfgi_preprocess.glsl
sky.glsl Cleanup and improve sky render 2022-12-23 19:45:19 +11:00
volumetric_fog.glsl
volumetric_fog_process.glsl Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
voxel_gi.glsl
voxel_gi_debug.glsl
voxel_gi_sdf.glsl